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path: root/editor/plugins/particles_editor_plugin.cpp
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* Rename internal Button icon to button_icon to match exposed methodsAaron Franke2024-10-291-1/+1
* Unify particle editorskobewi2024-10-041-0/+968
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-493/+0
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-10/+10
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-1/+1
* Working multiple window support, including editorJuan Linietsky2020-03-261-1/+1
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-12/+5
* Signals: Fix invalid connections to missing callbacksRémi Verschelde2020-02-231-26/+0
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-6/+6
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-17/+15
* Texture refactorJuan Linietsky2020-02-111-2/+0
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Improve error reporting in the Particles emission point creation dialogHugo Locurcio2019-08-151-11/+10
* Added release function to PoolVector::Access.Ibrahn Sahir2019-07-061-1/+1
* Merge pull request #29974 from clayjohn/particles_restartRémi Verschelde2019-06-241-0/+7
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| * properly set emitting when particles restartclayjohn2019-06-211-0/+7
* | Fix undo references for conversion to CPUParticlesRémi Verschelde2019-06-241-2/+2
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* Fix error macro calls not ending with semicolonRémi Verschelde2019-06-111-1/+1
* Allow undo conversion to CPUParticlesTomasz Chabora2019-05-301-1/+7
* Set switch_on_hover to true for the remaining menusGuilherme Felipe2019-04-251-0/+1
* Add UndoRedo for Generate AABB (Particles)Tomasz Chabora2019-03-041-1/+5
* Use SceneTreeDock to replace particles node properly, fixes #24162Juan Linietsky2019-01-141-8/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fixed various uninitialised member variables in editor plugins.Ibrahn Sahir2018-11-111-0/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* Move ParticlesMaterial code to its own resource fileRémi Verschelde2018-09-041-0/+3
* some checks for node removed, may fix #20863Juan Linietsky2018-08-241-0/+2
* Particles2D: set emitting if not set before generating Visibility RectNatrim2018-08-161-1/+0
* Particles3D: set emitting if not set before generating AABBmalbach2018-08-131-0/+18
* Fix issues with CPUParticles and related conversion from Particles. Closes #2...Juan Linietsky2018-07-231-1/+4
* Add option to convert Particles to CPUParticlesJuan Linietsky2018-07-071-1/+19
* Support for CPU based particles, which aids compatibility with OpenGL ES 2.0Juan Linietsky2018-07-061-184/+206
* Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio2018-04-221-1/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Enhance undoredo action name, TTR, cleanupPoommetee Ketson2017-12-121-41/+1
* Rename Rect3 to AABB.Ferenc Arn2017-11-171-4/+4
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Editor: Add some more translatable strings.Andreas Haas2017-08-251-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-3/+3
* Removed unnecessary assignmentsWilson E. Alvarez2017-08-211-3/+1
* renamed all Rect3.pos to Rect3.positionalexholly2017-06-091-2/+2
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-2/+2
* Particle system is complete. Rejoice!Juan Linietsky2017-04-081-42/+43
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* New particle system, mostly working, some small features missing.Juan Linietsky2017-04-061-159/+193
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-2/+1
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+461