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path: root/editor/plugins/path_2d_editor_plugin.cpp
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* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-16/+32
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-39/+0
* Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde2020-05-101-2/+4
* Replace NULL with nullptrlupoDharkael2020-04-021-5/+5
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-9/+9
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-13/+10
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-10/+10
* Bugfixes and ability to better specify filter and repeat modes everywhere.Juan Linietsky2020-02-111-4/+4
* Texture refactorJuan Linietsky2020-02-111-4/+4
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Cleans up headers included in editor_node.hHaoyu Qiu2019-12-241-0/+1
* Improve the appearance of 2D path editorsHugo Locurcio2019-08-181-13/+29
* Some code changed with Clang-Tidyqarmin2019-06-261-1/+1
* Add -Wshadow=local to warnings and fix reported issues.marxin2019-02-201-4/+4
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fixed an issue with the Path2D plugin editor not supporting the capability to...Robert Morse2018-12-071-6/+88
* Fixes viewport scrollbars not updating with pluginsgroud2018-10-181-19/+19
* Fixes drawing of the 2D plugins on the 3D viewgroud2018-09-181-1/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-2/+2
* Added option to 2D and 3D curve editor to mirror curve tangent handles both i...Ben Hickling2018-05-091-0/+55
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Universalize draw-over API for EditorPluginsPedro J. Estébanez2017-11-241-1/+1
* Fixes snapping and replaces the _draw_canvas by forward_canvas_drawGilles Roudiere2017-10-181-15/+4
* Renamed fixed_process to physics_processAndreaCatania2017-09-301-1/+1
* Rename pos to position in user facing methods and variablesletheed2017-09-201-14/+14
* Dead code tells no talesRémi Verschelde2017-08-271-216/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-2/+2
* Some more typo fixes for "threshold"Rémi Verschelde2017-07-151-4/+4
* InputEvent: Renamed "pos" property to "position"Andreas Haas2017-06-031-2/+2
* Fix moving path controls in edit mode.Zaven Muradyan2017-05-271-9/+7
* Fix 2d path editor controls.Zaven Muradyan2017-05-211-85/+53
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-259/+298
* Add the ability to delete bezier path handles.Zaven Muradyan2017-04-161-28/+50
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-171/+135
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+718