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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
editor
/
plugins
/
path_2d_editor_plugin.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Add Create Curve button to Path2D editor
kobewi
2024-09-06
1
-0
/
+4
*
Fix Path2D splitting
kobewi
2024-08-28
1
-0
/
+1
*
Allow cancelling actions in Path2D editor
kobewi
2024-06-12
1
-5
/
+6
*
Organize existing code for editor plugins
Aaron Franke
2024-04-27
1
-1
/
+1
*
Do not commit transforms and handles if no changes were made
Robert Yevdokimov
2024-02-12
1
-0
/
+1
*
Improve Path2D editing
kobewi
2024-01-05
1
-0
/
+1
*
Add a button to clear curve points in the Path2D editor
AttackButton
2023-10-03
1
-7
/
+15
*
Improve the looks of 2D/3D viewport contextual toolbars
Yuri Sizov
2023-09-13
1
-2
/
+0
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Cleanup remaining EditorUndoRedoManager usages
kobewi
2022-11-24
1
-3
/
+0
*
Use forward-declarations in EditorPlugin where possible
trollodel
2022-11-11
1
-0
/
+2
*
Add per-scene UndoRedo
kobewi
2022-08-22
1
-1
/
+2
*
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
1
-3
/
+3
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-13
/
+13
*
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-1
/
+0
*
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
1
-4
/
+2
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-1
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-1
/
+0
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-8
/
+8
*
Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-19
1
-6
/
+5
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-2
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-3
/
+0
*
Remove unnecessary code and add some error explanations
qarmin
2019-07-01
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Fixed an issue with the Path2D plugin editor not supporting the capability to...
Robert Morse
2018-12-07
1
-0
/
+2
*
Fixes drawing of the 2D plugins on the 3D view
groud
2018-09-18
1
-2
/
+2
*
Added option to 2D and 3D curve editor to mirror curve tangent handles both i...
Ben Hickling
2018-05-09
1
-0
/
+12
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Universalize draw-over API for EditorPlugins
Pedro J. Estébanez
2017-11-24
1
-2
/
+2
*
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
Gilles Roudiere
2017-10-18
1
-2
/
+3
*
Remove dead ButtonGroup code
Rémi Verschelde
2017-09-06
1
-1
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Updated function argument names
Wilson E. Alvarez
2017-08-12
1
-2
/
+2
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-2
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-12
/
+8
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+126