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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugins
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path_3d_editor_plugin.cpp
Commit message (
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Author
Age
Files
Lines
*
Removes const from set functions on the Gizmos
AndreaCatania
2021-08-07
1
-2
/
+2
*
Node3D gizmo improvements
jfons
2021-07-23
1
-28
/
+28
*
Optimize StringName usage
reduz
2021-07-18
1
-9
/
+9
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-1
/
+1
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-4
/
+4
*
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-07
1
-1
/
+1
*
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-23
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Editor: Fix invalid use of Node::get_viewport() after rename of EditorNode::g...
Rémi Verschelde
2020-12-28
1
-1
/
+1
*
Merge pull request #43742 from qarmin/editor_modules_default_values
Rémi Verschelde
2020-12-08
1
-0
/
+2
|
\
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*
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-12-02
1
-0
/
+2
*
|
Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name"
Aaron Franke
2020-12-04
1
-1
/
+1
|
/
*
Proposal 1246: Make Path3D handles more visible.
Ryan Roden-Corrent
2020-11-12
1
-2
/
+4
*
Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-19
1
-4
/
+8
*
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
1
-2
/
+4
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-25
/
+46
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-38
/
+0
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-1
/
+2
*
Rename all gizmo classes, using the 4.0 node names.
jfons
2020-04-07
1
-13
/
+13
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-4
/
+4
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-1
/
+1
*
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
1
-0
/
+653