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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
editor
/
plugins
/
path_3d_editor_plugin.cpp
Commit message (
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Author
Age
Files
Lines
...
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*
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-27
1
-4
/
+4
*
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Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
1
-2
/
+0
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/
*
Add per-scene UndoRedo
kobewi
2022-08-22
1
-6
/
+7
*
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-31
1
-0
/
+1
*
Remove Signal connect binds
Juan Linietsky
2022-07-29
1
-3
/
+3
*
fix end handles being reversed in Path3DGizmo
Hayden Leete
2022-06-04
1
-20
/
+25
*
swap path_3d_editor_plugin control points order
Hayden Leete
2022-06-02
1
-10
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+10
*
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-03
1
-3
/
+3
*
Fix more issues found by cppcheck.
bruvzg
2022-04-20
1
-2
/
+2
*
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
1
-7
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+6
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
/
+1
*
Fix theme application in various curve editors
Yuri Sizov
2022-01-29
1
-9
/
+26
*
Fix secondary handles in editor gizmos
jfons
2022-01-12
1
-12
/
+12
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-3
/
+3
*
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
1
-9
/
+0
*
Swap args of Plane(point, normal) constructor
mennomax
2021-10-15
1
-6
/
+6
*
Implemented SkeletonEditorGizmo
Silc Renew
2021-10-07
1
-11
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+11
*
add missing undo on CloseCurve path3d
Stéphane Fortin
2021-09-14
1
-1
/
+8
*
Removes const from set functions on the Gizmos
AndreaCatania
2021-08-07
1
-2
/
+2
*
Node3D gizmo improvements
jfons
2021-07-23
1
-28
/
+28
*
Optimize StringName usage
reduz
2021-07-18
1
-9
/
+9
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-1
/
+1
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-4
/
+4
*
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-07
1
-1
/
+1
*
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-23
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Editor: Fix invalid use of Node::get_viewport() after rename of EditorNode::g...
Rémi Verschelde
2020-12-28
1
-1
/
+1
*
Merge pull request #43742 from qarmin/editor_modules_default_values
Rémi Verschelde
2020-12-08
1
-0
/
+2
|
\
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*
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-12-02
1
-0
/
+2
*
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Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name"
Aaron Franke
2020-12-04
1
-1
/
+1
|
/
*
Proposal 1246: Make Path3D handles more visible.
Ryan Roden-Corrent
2020-11-12
1
-2
/
+4
*
Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-19
1
-4
/
+8
*
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
1
-2
/
+4
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-25
/
+46
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-38
/
+0
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-1
/
+2
*
Rename all gizmo classes, using the 4.0 node names.
jfons
2020-04-07
1
-13
/
+13
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-4
/
+4
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-1
/
+1
*
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
1
-0
/
+653
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