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path: root/editor/plugins/physical_bone_3d_editor_plugin.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Remove empty bind_methods()kobewi2024-08-151-3/+0
* Organize existing code for editor pluginsAaron Franke2024-04-271-1/+1
* Split monolithic physics class filessmix82024-02-271-1/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-3/+3
* Zero initialize all pointer class and struct membersRémi Verschelde2022-04-041-2/+2
* Editor: Cleanup some includes dependenciesRémi Verschelde2022-02-151-2/+0
* Remove most EditorNode constructor parameters and fieldstrollodel2022-02-141-4/+2
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-1/+6
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Add override keywords.Marcel Admiraal2020-07-101-4/+4
* Remove ToolButton in favor of ButtonHugo Locurcio2020-06-191-1/+1
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-3/+3
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-0/+78