| Commit message (Expand) | Author | Age | Files | Lines |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Fix Scrollbar range calculation error | BiBi | 2020-12-28 | 1 | -4/+2 |
* | Rename Control margin to offset | Marcel Admiraal | 2020-12-23 | 1 | -4/+4 |
* | Merge pull request #43192 from YeldhamDev/poly2deditor_buttons_flat | Rémi Verschelde | 2020-10-29 | 1 | -0/+1 |
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| * | Set previous tool buttons in the Polygon2D editor to be flat again | Michael Alexsander | 2020-10-29 | 1 | -0/+1 |
* | | Fix "Move Points" button sometimes not showing up on UV mode in the Polygon2D... | Michael Alexsander | 2020-10-29 | 1 | -1/+1 |
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* | Minor improvements to the Polygon 2D UV editor | Michael Alexsander | 2020-07-23 | 1 | -4/+9 |
* | Fix undo/redo for bone painting in Polygon2D UV Editor | Maganty Rushyendra | 2020-06-26 | 1 | -23/+25 |
* | Enable finer grained control when creating polygon with UV Editor | Maganty Rushyendra | 2020-06-23 | 1 | -1/+2 |
* | Remove ToolButton in favor of Button | Hugo Locurcio | 2020-06-19 | 1 | -8/+11 |
* | Split `Geometry` singleton into `Geometry2D` and `Geometry3D` | Andrii Doroshenko (Xrayez) | 2020-05-27 | 1 | -1/+2 |
* | Style: Enforce braces around if blocks and loops | Rémi Verschelde | 2020-05-14 | 1 | -32/+60 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -71/+0 |
* | Rename InputFilter back to Input | Rémi Verschelde | 2020-04-28 | 1 | -2/+2 |
* | Replace NULL with nullptr | lupoDharkael | 2020-04-02 | 1 | -3/+3 |
* | Fix more -Wmaybe-uninitialized warnings with target=release_debug | Rémi Verschelde | 2020-03-31 | 1 | -2/+1 |
* | Renaming of servers for coherency. | Juan Linietsky | 2020-03-27 | 1 | -2/+2 |
* | Popups are now windows also (broken!) | Juan Linietsky | 2020-03-26 | 1 | -18/+18 |
* | Working multiple window support, including editor | Juan Linietsky | 2020-03-26 | 1 | -8/+7 |
* | Refactored input, goes all via windows now. | Juan Linietsky | 2020-03-26 | 1 | -2/+2 |
* | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky | 2020-03-26 | 1 | -1/+1 |
* | Signals: Manually port most of remaining connect_compat uses | Rémi Verschelde | 2020-02-28 | 1 | -2/+2 |
* | Signals: Port connect calls to use callable_mp | Rémi Verschelde | 2020-02-28 | 1 | -33/+19 |
* | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky | 2020-02-20 | 1 | -21/+21 |
* | PoolVector is gone, replaced by Vector | Juan Linietsky | 2020-02-18 | 1 | -27/+27 |
* | Bugfixes and ability to better specify filter and repeat modes everywhere. | Juan Linietsky | 2020-02-11 | 1 | -4/+4 |
* | Texture refactor | Juan Linietsky | 2020-02-11 | 1 | -2/+2 |
* | Fixes scrollbar positions on HiDPI display | Haoyu Qiu | 2020-01-23 | 1 | -2/+3 |
* | Cleanup unnecessary code from before the scrollbar overlapping fixes | Michael Alexsander | 2020-01-14 | 1 | -1/+0 |
* | Fix more scrollbar anchorings | Michael Alexsander | 2020-01-14 | 1 | -0/+10 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
* | Cleans up headers included in editor_node.h | Haoyu Qiu | 2019-12-24 | 1 | -0/+1 |
* | Increase the TileSet and polygon UV editor zoom limits to 16× | Hugo Locurcio | 2019-12-14 | 1 | -1/+1 |
* | Improve the appearance of 2D path editors | Hugo Locurcio | 2019-08-18 | 1 | -3/+4 |
* | Improve line drawing in the 2D editor | Hugo Locurcio | 2019-07-11 | 1 | -22/+11 |
* | Fix scroll for texture_region and polygon_2d editor | Guilherme Felipe | 2019-04-25 | 1 | -3/+3 |
* | Style: Apply new changes from clang-format 8.0 | Rémi Verschelde | 2019-04-09 | 1 | -1/+2 |
* | Add -Wshadow=local to warnings and fix reported issues. | marxin | 2019-02-20 | 1 | -3/+3 |
* | Better and non-buggy Polygon2D editing disabling | Michael Alexsander Silva Dias | 2019-02-16 | 1 | -3/+24 |
* | Revert "Disallow polygon2D editing if internal vertices exists, as suggested ... | Michael Alexsander Silva Dias | 2019-02-16 | 1 | -10/+0 |
* | Disallow polygon2D editing if internal vertices exists, as suggested in #24853 | Juan Linietsky | 2019-02-13 | 1 | -0/+10 |
* | Change some editing display options to make it clearer, as requested in #24853 | Juan Linietsky | 2019-02-13 | 1 | -21/+28 |
* | Clear internal vertex counter when redrawing polygons, closes #24862. | Juan Linietsky | 2019-01-15 | 1 | -0/+1 |
* | i18n: Sync translation template with current source | Rémi Verschelde | 2019-01-14 | 1 | -1/+1 |
* | Fix UndoRedo operations for the new features in the Polygon2D UV Editor | Michael Alexsander Silva Dias | 2019-01-10 | 1 | -9/+12 |
* | Removed splits in Polygon editor, replace by internal vertices and polygon su... | Juan Linietsky | 2019-01-08 | 1 | -150/+264 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | Fix sometimes uninitialized variable warning raised by Xcode 9.4.1 | Rémi Verschelde | 2018-12-17 | 1 | -1/+1 |
* | General enhancements to the Polygon2D, TextureRegion, and TileSet editors | Michael Alexsander Silva Dias | 2018-12-06 | 1 | -114/+196 |
* | Properly show 2D bone previews in 2D skeleton UV editor, fixes #20950 | Juan Linietsky | 2018-11-22 | 1 | -9/+19 |