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path: root/editor/plugins/polygon_2d_editor_plugin.cpp
Commit message (Expand)AuthorAgeFilesLines
* Improve the appearance of 2D path editorsHugo Locurcio2019-08-181-3/+4
* Improve line drawing in the 2D editorHugo Locurcio2019-07-111-22/+11
* Fix scroll for texture_region and polygon_2d editorGuilherme Felipe2019-04-251-3/+3
* Style: Apply new changes from clang-format 8.0Rémi Verschelde2019-04-091-1/+2
* Add -Wshadow=local to warnings and fix reported issues.marxin2019-02-201-3/+3
* Better and non-buggy Polygon2D editing disablingMichael Alexsander Silva Dias2019-02-161-3/+24
* Revert "Disallow polygon2D editing if internal vertices exists, as suggested ...Michael Alexsander Silva Dias2019-02-161-10/+0
* Disallow polygon2D editing if internal vertices exists, as suggested in #24853Juan Linietsky2019-02-131-0/+10
* Change some editing display options to make it clearer, as requested in #24853Juan Linietsky2019-02-131-21/+28
* Clear internal vertex counter when redrawing polygons, closes #24862.Juan Linietsky2019-01-151-0/+1
* i18n: Sync translation template with current sourceRémi Verschelde2019-01-141-1/+1
* Fix UndoRedo operations for the new features in the Polygon2D UV EditorMichael Alexsander Silva Dias2019-01-101-9/+12
* Removed splits in Polygon editor, replace by internal vertices and polygon su...Juan Linietsky2019-01-081-150/+264
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fix sometimes uninitialized variable warning raised by Xcode 9.4.1Rémi Verschelde2018-12-171-1/+1
* General enhancements to the Polygon2D, TextureRegion, and TileSet editorsMichael Alexsander Silva Dias2018-12-061-114/+196
* Properly show 2D bone previews in 2D skeleton UV editor, fixes #20950Juan Linietsky2018-11-221-9/+19
* Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde2018-09-271-0/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-3/+3
* Make some debug prints verbose-only, remove othersRémi Verschelde2018-08-241-3/+1
* Fix unable to remove split on Polygon 2D editor after restarting editorvolzhs2018-05-271-0/+1
* -Ability to open resources in the same windowJuan Linietsky2018-05-171-0/+1
* Skeletal deform workingJuan Linietsky2018-05-041-61/+86
* Skeleton for 2D WIPJuan Linietsky2018-05-031-11/+62
* WIP Polygon2D weight editingJuan Linietsky2018-05-021-5/+291
* Add a split editor to polygon 2D UV editor, moving an inch closer to adding s...Juan Linietsky2018-02-251-15/+177
* Ability to edit Polygon2D shape from within the UV editor, this will eventual...Juan Linietsky2018-02-221-16/+152
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-4/+4
* Native pan and zoom for macOSBernhard Liebl2017-11-211-0/+13
* Merge pull request #11401 from SaracenOne/snapped_dragRémi Verschelde2017-10-221-6/+2
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| * Added snapping to spatial drag and drop.SaracenOne2017-09-201-6/+2
* | Restored files modeGilles Roudiere2017-10-181-0/+0
* | Refactoring of polygon editors to a common code baseBernhard Liebl2017-10-031-392/+22
* | Renamed fixed_process to physics_processAndreaCatania2017-09-301-1/+1
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* Add some options and reorganize the 2D editor menus. Makes available forced s...Gilles Roudiere2017-09-181-1/+1
* Fix various assorted warningsHein-Pieter van Braam2017-09-081-2/+2
* Fix use of unitialized variablesHein-Pieter van Braam2017-09-021-1/+1
* Merge pull request #10763 from poke1024/realtime-polygon-2d-fixRémi Verschelde2017-08-311-5/+8
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| * Fixes two glitches in polygon2d wip mode introduced with #10614poke10242017-08-291-5/+8
* | AutoUse Pencil on Polygon creationScayze2017-08-301-0/+4
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* Merge pull request #10614 from poke1024/realtime-polygon-2dRémi Verschelde2017-08-281-0/+22
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| * polygon2d realtime editingBernhard Liebl2017-08-261-0/+22
* | Dead code tells no talesRémi Verschelde2017-08-271-11/+0
* | Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* | Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-2/+2
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* Refactor 'treshold' to 'threshold'Poommetee Ketson2017-07-081-5/+5
* renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-4/+4
* InputEvent: Renamed "pos" property to "position"Andreas Haas2017-06-031-5/+5