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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
editor
/
plugins
/
polygon_2d_editor_plugin.cpp
Commit message (
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Author
Age
Files
Lines
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*
Remove Signal connect binds
Juan Linietsky
2022-07-29
1
-7
/
+7
*
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-29
1
-2
/
+2
*
Style: Apply clang-tidy to current code, add `readability-redundant-member-init`
Rémi Verschelde
2022-04-04
1
-3
/
+1
*
Remove duplicate editor settings definitions
kobewi
2022-03-06
1
-1
/
+1
*
Merge pull request #58182 from akien-mga/style-cleanup-if-semicolons-deadcode
Rémi Verschelde
2022-02-16
1
-1
/
+1
|
\
|
*
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
1
-1
/
+1
*
|
Update if == NOTIFICATION_* to switch statements to match coding style
megalobyte
2022-02-16
1
-0
/
+2
|
/
*
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-4
/
+2
*
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
1
-4
/
+4
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
/
+3
*
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
1
-2
/
+2
*
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
1
-2
/
+2
*
Vectors: Use clear() and has().
Anilforextra
2022-02-02
1
-2
/
+2
*
Minor tweaks and fixes to panning
kobewi
2022-01-23
1
-2
/
+2
*
Add ViewPanner to 2D editor
kobewi
2022-01-21
1
-6
/
+7
*
Add ViewPanner to more editors
kobewi
2022-01-14
1
-14
/
+36
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-1
/
+1
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-5
/
+5
*
Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-5
/
+5
*
Construct values only when necessary.
Anilforextra
2021-09-25
1
-1
/
+1
*
Construct values only when necessary.
Anilforextra
2021-09-23
1
-12
/
+12
*
Rename polygon editor settings for better display in the Editor Settings
Hugo Locurcio
2021-08-23
1
-1
/
+1
*
Use real_t in editor plugins
Aaron Franke
2021-08-01
1
-15
/
+15
*
Optimize StringName usage
reduz
2021-07-18
1
-20
/
+20
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-2
/
+2
*
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
/
+1
*
New and improved IK system for Skeleton2D
TwistedTwigleg
2021-06-05
1
-1
/
+1
*
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-07
1
-3
/
+3
*
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-23
1
-5
/
+5
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Fix Scrollbar range calculation error
BiBi
2020-12-28
1
-4
/
+2
*
Rename Control margin to offset
Marcel Admiraal
2020-12-23
1
-4
/
+4
*
Merge pull request #43192 from YeldhamDev/poly2deditor_buttons_flat
Rémi Verschelde
2020-10-29
1
-0
/
+1
|
\
|
*
Set previous tool buttons in the Polygon2D editor to be flat again
Michael Alexsander
2020-10-29
1
-0
/
+1
*
|
Fix "Move Points" button sometimes not showing up on UV mode in the Polygon2D...
Michael Alexsander
2020-10-29
1
-1
/
+1
|
/
*
Minor improvements to the Polygon 2D UV editor
Michael Alexsander
2020-07-23
1
-4
/
+9
*
Fix undo/redo for bone painting in Polygon2D UV Editor
Maganty Rushyendra
2020-06-26
1
-23
/
+25
*
Enable finer grained control when creating polygon with UV Editor
Maganty Rushyendra
2020-06-23
1
-1
/
+2
*
Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-19
1
-8
/
+11
*
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
1
-1
/
+2
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-32
/
+60
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-71
/
+0
*
Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
1
-2
/
+2
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
/
+3
*
Fix more -Wmaybe-uninitialized warnings with target=release_debug
Rémi Verschelde
2020-03-31
1
-2
/
+1
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-2
/
+2
*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-18
/
+18
*
Working multiple window support, including editor
Juan Linietsky
2020-03-26
1
-8
/
+7
*
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
1
-2
/
+2
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