index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
editor
/
plugins
/
polygon_2d_editor_plugin.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
1
-1
/
+1
*
Improve UV editor zoom behavior
aXu-AP
2024-01-10
1
-5
/
+4
*
Fix UV editor not showing polygon correctly
aXu-AP
2023-12-05
1
-1
/
+3
*
Improve includes of EditorNode (and everything else)
Yuri Sizov
2023-04-07
1
-0
/
+1
*
Add gesture to ViewPanner and simplify a bit its API
Gilles Roudière
2023-01-23
1
-3
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Use forward-declarations in EditorPlugin where possible
trollodel
2022-11-11
1
-0
/
+6
*
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
1
-2
/
+2
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-21
/
+21
*
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-3
/
+3
*
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
1
-2
/
+2
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
/
+3
*
Minor tweaks and fixes to panning
kobewi
2022-01-23
1
-1
/
+1
*
Add ViewPanner to 2D editor
kobewi
2022-01-21
1
-1
/
+1
*
Add ViewPanner to more editors
kobewi
2022-01-14
1
-1
/
+8
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Use real_t in editor plugins
Aaron Franke
2021-08-01
1
-6
/
+6
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-7
/
+7
*
Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-19
1
-5
/
+5
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-2
/
+0
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-5
/
+5
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-3
/
+1
*
Better and non-buggy Polygon2D editing disabling
Michael Alexsander Silva Dias
2019-02-16
1
-0
/
+1
*
Revert "Disallow polygon2D editing if internal vertices exists, as suggested ...
Michael Alexsander Silva Dias
2019-02-16
1
-1
/
+0
*
Disallow polygon2D editing if internal vertices exists, as suggested in #24853
Juan Linietsky
2019-02-13
1
-0
/
+1
*
Removed splits in Polygon editor, replace by internal vertices and polygon su...
Juan Linietsky
2019-01-08
1
-4
/
+10
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
General enhancements to the Polygon2D, TextureRegion, and TileSet editors
Michael Alexsander Silva Dias
2018-12-06
1
-3
/
+7
*
Skeletal deform working
Juan Linietsky
2018-05-04
1
-2
/
+2
*
Skeleton for 2D WIP
Juan Linietsky
2018-05-03
1
-1
/
+3
*
WIP Polygon2D weight editing
Juan Linietsky
2018-05-02
1
-2
/
+21
*
Add a split editor to polygon 2D UV editor, moving an inch closer to adding s...
Juan Linietsky
2018-02-25
1
-2
/
+7
*
Ability to edit Polygon2D shape from within the UV editor, this will eventual...
Juan Linietsky
2018-02-22
1
-1
/
+11
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-1
/
+2
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
Gilles Roudiere
2017-10-18
1
-0
/
+0
*
Refactoring of polygon editors to a common code base
Bernhard Liebl
2017-10-03
1
-47
/
+14
*
Remove dead ButtonGroup code
Rémi Verschelde
2017-09-06
1
-1
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Updated function argument names
Wilson E. Alvarez
2017-08-12
1
-2
/
+2
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-3
/
+3
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-12
/
+7
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+167