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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
editor
/
plugins
/
sample_editor_plugin.cpp
Commit message (
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Author
Age
Files
Lines
*
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-26
1
-452
/
+0
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-1
/
+1
*
Some control fixes and removed useless lines
Gilles Roudiere
2017-08-19
1
-2
/
+2
*
Merge pull request #10166 from toger5/asset_lib_style_overrides
Juan Linietsky
2017-08-15
1
-1
/
+1
|
\
|
*
fixed loading old theme styleboxes
toger5
2017-08-08
1
-1
/
+1
*
|
Replace GUI anchor type by a float between 0 and 1
Gilles Roudiere
2017-08-13
1
-3
/
+3
|
/
*
Revert "fixed loading old theme styleboxes"
Juan Linietsky
2017-08-07
1
-1
/
+1
*
fixed loading old theme styleboxes
toger5
2017-08-05
1
-1
/
+1
*
Style: Apply clang-format on all files
Rémi Verschelde
2017-07-30
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-1
/
+1
*
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-10
1
-2
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-2
/
+2
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+451