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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
editor
/
plugins
/
script_editor_plugin.cpp
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Author
Age
Files
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Merge pull request #52479 from KoBeWi/the_close_of_all_tabs
Rémi Verschelde
2021-09-20
1
-23
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+19
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Don't stop closing on unsaved script
kobewi
2021-09-07
1
-23
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+19
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Added status bar and toggle scripts panel button to EditorHelp/VScripts
Yuri Roubinsky
2021-09-15
1
-6
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+8
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Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-09-01
1
-0
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+26
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Implemented advanced features of DAP
Ev1lbl0w
2021-08-31
1
-0
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+26
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Use OrderedHashMap for autoloads to preserve order
Lyuma
2021-08-26
1
-3
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+3
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-23
1
-3
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+3
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
1
-11
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+8
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Merge pull request #51627 from mhilbrunner/todo-for-neikeq
Rémi Verschelde
2021-08-18
1
-5
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+1
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Remove underscore hacks
Max Hilbrunner
2021-08-17
1
-5
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+1
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Auto-reload scripts with external editor
Jihyun Yu
2021-08-17
1
-0
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+3
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Reorganise text editor settings
Paulb23
2021-08-16
1
-30
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+30
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Improve naming of a couple shortcuts
fox
2021-08-10
1
-2
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+2
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Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-8
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+8
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Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-19
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+17
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Optimize StringName usage
reduz
2021-07-18
1
-28
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+28
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Merge pull request #49650 from KoBeWi/FindReplaceCrash
Rémi Verschelde
2021-06-24
1
-3
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+13
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Fix crash with FindReplaceBar
kobewi
2021-06-24
1
-3
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+13
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Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-20
1
-1
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+3
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Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-3
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+3
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Consistently prefix bound virtual methods with _
kobewi
2021-06-12
1
-4
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+4
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Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
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+1
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Merge pull request #49265 from KoBeWi/keepfreplace_2_keepers_of_replace
Rémi Verschelde
2021-06-09
1
-1
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+12
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Move FindReplaceBar out of CodeTextEditor
kobewi
2021-06-08
1
-1
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+12
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Don't save built-in script when adding method
kobewi
2021-06-06
1
-1
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+3
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Merge pull request #47336 from Calinou/rename-shader-file-extension
Rémi Verschelde
2021-06-04
1
-1
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+1
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Rename the `.shader` file extension to `.gdshader`
Hugo Locurcio
2021-03-24
1
-1
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+1
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Fixed console error spam (about invalid edited scene index)
Yuri Roubinsky
2021-05-26
1
-2
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+4
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Updates script list colors after theme is changed
Yuri Roubinsky
2021-05-20
1
-0
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+3
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Fix crash when trying to save with no scenes and scripts open
Hugo Locurcio
2021-05-18
1
-2
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+1
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Merge pull request #37796 from Gogsi/master
Rémi Verschelde
2021-05-18
1
-1
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+1
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Change EditorFileSystem and ScriptEditor file sorting order to improve consis...
Georgi Genkov
2021-05-18
1
-1
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+1
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Improve TreeItem API and allow to move nodes
trollodel
2021-05-17
1
-2
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+2
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Add get_base_editor to ScriptEditorBase
sent44
2021-05-15
1
-0
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+2
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Save the current script when pressing Ctrl + S if no scene is open
Hugo Locurcio
2021-05-09
1
-56
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+56
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Merge pull request #33577 from Calinou/highlight-control-flow-keywords
Rémi Verschelde
2021-05-07
1
-1
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+6
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Highlight control flow keywords with a different color
Hugo Locurcio
2021-05-05
1
-1
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+6
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Merge pull request #45607 from Calinou/improve-editor-theme
Rémi Verschelde
2021-05-06
1
-8
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+1
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Improve the editor theme
Hugo Locurcio
2021-04-27
1
-8
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+1
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Save the current script when adding a new method via signal connection
Hugo Locurcio
2021-05-05
1
-50
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+58
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Fix crashes in *_input functions
Rafał Mikrut
2021-04-05
1
-0
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+2
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Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-23
1
-2
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+2
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Don't save unchanged script upon closing
kobewi
2021-03-06
1
-6
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+6
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Improve resource load cache
reduz
2021-02-11
1
-1
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+1
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Merge pull request #44514 from madmiraal/split-os-execute
Rémi Verschelde
2021-01-12
1
-1
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+1
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Split OS::execute into two methods
Marcel Admiraal
2021-01-09
1
-1
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+1
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Fix script list only showing their names regardless of display option
Michael Alexsander
2021-01-11
1
-1
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+14
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Editor: Fix invalid use of Node::get_viewport() after rename of EditorNode::g...
Rémi Verschelde
2020-12-28
1
-1
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+1
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Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-10
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+10
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