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path: root/editor/plugins/script_text_editor.cpp
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* Texture refactorJuan Linietsky2020-02-111-2/+2
| | | | | | | | -Texture renamed to Texture2D -TextureLayered as base now inherits 2Darray, cubemap and cubemap array -Removed all references to flags in textures (they will go in the shader) -Texture3D gone for now (will come back later done properly) -Create base rasterizer for RenderDevice, RasterizerRD
* Fixed unknown symbol drawn instead of tabs in breakpoints/bookmarks listsandrycodestuffs2020-01-161-4/+10
| | | | | | | | | | | | | Tab characters were not rendered properly in the breakpoints and bookmarks lists of the script editor if the bookmarked line was a comment, resulting in unknown ASCII symbols “�”. Fixes #34046. Also changed formatting a bit to enclose the code in backticks (like in Markdown) instead of quotes. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
| | | | | | | | | | | Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
* Merge pull request #34625 from timothyqiu/i18nRémi Verschelde2019-12-301-1/+1
|\ | | | | Makes more editor strings translatable
| * Makes more editor strings translatableHaoyu Qiu2019-12-301-1/+1
| | | | | | | | | | | | | | | | | | * Title of Sprite Editor convert preview dialogs * Title of UV Channel Debug dialog * Various editor warnings * GridMap popup menu item "Paste Selects" * Tileset editor shape button texts * MeshLibrary update confirmation text
* | Cleans up headers included in editor_node.hHaoyu Qiu2019-12-241-0/+1
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* Merge pull request #34441 from KoBeWi/wrapping_things_upRémi Verschelde2019-12-221-0/+2
|\ | | | | Fix code editor not always centering to bookmarks
| * Fix code editor not always centering to bookmarksTomasz Chabora2019-12-181-0/+2
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* | Fix ScriptTextEditor encapsulationYuri Roubinsky2019-12-191-0/+6
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* Prevent showing toggle scripts panel switch in shader editorYuri Roubinsky2019-12-171-0/+1
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* Center Script Editor when jumping to bookmarks/breakpointsTomasz Chabora2019-12-011-0/+4
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* Update connection info on script validation rather then saved copyPaulb232019-11-021-5/+16
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* Improve performance of connection info in the script editorPaulb232019-10-271-18/+28
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* Fixed evaluation for typesDavid Sichma2019-10-221-1/+1
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* Update ScriptEditor and ShaderEditor TooltipAlexander Holland2019-10-021-1/+1
| | | fix #32417
* Highlight singletons and class_names in GDScriptBojidar Marinov2019-09-281-0/+25
| | | | | Also, implement a small QoL change for auto-typed variables. Closes #5739
* Support menu key in TextEdit and LineEdit controlsPaul Trojahn2019-09-221-74/+79
| | | | Related to #15542
* Default ColorPicker color mode settingBhupendra Aole2019-08-311-0/+7
| | | | | There is a new setting for Default ColorPicker color mode in Editor Settings->Interface->Inspector. Initially this setting will be RGB. Editor ColorPicker will always start with mode defined in this settiing. Fixes #30755 and #30754
* Editor: remove TOOLS_ENABLED guardsmerumelu2019-08-301-10/+0
| | | | | For code inside editor/ `#ifdef TOOLS_ENABLED` is always true so those checks are redundant.
* Merge pull request #31338 from Calinou/reorganize-menusRémi Verschelde2019-08-131-6/+7
|\ | | | | Reorganize various menus for consistency and conciseness
| * Reorganize various menus for consistency and concisenessHugo Locurcio2019-08-131-6/+7
| | | | | | | | | | | | | | - Clean up the recent scripts dialog to match the recent scenes dialog - Add "..." at the end of shortcuts that cause a modal dialog to appear This closes #31148.
* | Add "Find in Files..." to the text editorMichael Alexsander Silva Dias2019-08-121-1/+0
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* Merge pull request #31179 from KoBeWi/code_editor_magicRémi Verschelde2019-08-121-0/+30
|\ | | | | Add Evaluate Selection option to Script Editor
| * Add Evaluate Selection option to Script EditorTomasz Chabora2019-08-081-0/+30
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* | Adds support for undo/redo for in-editor color pickermiwanczuk2019-08-101-0/+2
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* | Move "Go to Function/Line" to "Go To" menuMichael Alexsander Silva Dias2019-08-081-21/+23
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* | Fixes color picker in code editor - now it only changes one coloriwek72019-08-081-4/+12
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* Fix memory leaks with SyntaxHighlightersPaulb232019-07-251-0/+9
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* Parse more informations for code completionGeequlim2019-07-041-2/+2
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* Add "Go To" menu to the script editor and move the bookmark and breakpoint ↵Michael Alexsander Silva Dias2019-07-011-20/+69
| | | | menus there
* Merge pull request #29071 from YeldhamDev/improve_bookmarksRémi Verschelde2019-07-011-11/+48
|\ | | | | Improve bookmarks
| * Improve bookmarksMichael Alexsander Silva Dias2019-05-241-11/+48
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* | Merge pull request #29815 from NilsIrl/plus_file_1Rémi Verschelde2019-07-011-2/+2
|\ \ | | | | | | Replace ` + "/" + ` with `String::file_add()`
| * | Replace ` + "/" + ` with `String::file_add()`Nils ANDRÉ-CHANG2019-06-231-2/+2
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* | | Correct typo that broke custom selected font colorGwyneth Lowe2019-06-241-1/+1
| | | | | | | | | | | | Change several font_selected_color to font_color_selected; the actual name of the override
* | | Center script line when double clicked on error in debuggerDawid Wdowiak2019-06-231-0/+5
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* | | Merge pull request #28766 from pgoral/editor_validation_issueRémi Verschelde2019-06-171-0/+4
|\ \ \ | | | | | | | | Changing method signature in other class in not recognized in working…
| * | | Changing method signature in other class in not recognized in working class ↵Goral2019-05-291-0/+4
| | | | | | | | | | | | | | | | in typed GDScript #28685
* | | | Check for inherited methods before attempting to create one when connecting ↵Michael Alexsander Silva Dias2019-06-131-17/+20
| |/ / |/| | | | | | | | a signal
* | | Merge pull request #29703 from YeldhamDev/method_signal_warning_baseRémi Verschelde2019-06-121-30/+49
|\ \ \ | | | | | | | | Check base scripts for signal receiving methods before warning about them missing
| * | | Check base scripts for signal receiving methods before warning about them ↵Michael Alexsander Silva Dias2019-06-111-30/+49
| | | | | | | | | | | | | | | | missing
* | | | Merge pull request #29659 from YeldhamDev/script_connections_node_deletedRémi Verschelde2019-06-121-0/+6
|\ \ \ \ | |/ / / |/| | | Fix connection info still appearing on scripts if the node source is deleted
| * | | Fix connection info still appearing on scripts if the node source is deletedMichael Alexsander Silva Dias2019-06-101-0/+6
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* | | | Merge pull request #29262 from DarknessCatt/issue-27476Rémi Verschelde2019-06-111-0/+5
|\ \ \ \ | |/ / / |/| | | Automatically add new line to scripts
| * | | Automatically add new line to scriptsMatheus Lima Cunha2019-05-291-0/+5
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* | | | Merge pull request #28099 from lupoDharkael/fix-completionRémi Verschelde2019-06-031-3/+3
|\ \ \ \ | | | | | | | | | | Fix code completion not working with class_name
| * | | | Don't allow class_name in built-in scriptslupoDharkael2019-04-171-2/+2
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| * | | | Fix code completion not working with class_namelupoDharkael2019-04-161-1/+1
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* | | | | Merge pull request #28907 from dankan1890/contextual_helpRémi Verschelde2019-05-241-1/+1
|\ \ \ \ \ | |_|_|_|/ |/| | | | ScriptEditor: Changed the shortcut for contextual help in ALT + F1
| * | | | ScriptEditor: Changed the shortcut for contextual help in ALT + F1, to ↵dankan18902019-05-151-1/+1
| | |_|/ | |/| | | | | | | | | | resolve the conflict with the help menu opening shortcut.