| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | Add multi window code and shader editors | trollodel | 2023-05-10 | 1 | -5/+62 |
* | Close built-in shaders when closing scene | kobewi | 2023-04-09 | 1 | -0/+28 |
* | Merge pull request #74869 from fahadshihab/master | Yuri Sizov | 2023-03-15 | 1 | -4/+9 |
|\ |
|
| * | Added drag and drop support for shaderinclude | Fahad Shihab | 2023-03-15 | 1 | -4/+9 |
* | | Shader editor trims trailing whitespace if set in editor settings | Andreas Raddau | 2023-03-09 | 1 | -4/+12 |
|/ |
|
* | Merge pull request #71770 from KoBeWi/better_editing_or_something | Rémi Verschelde | 2023-01-22 | 1 | -0/+4 |
|\ |
|
| * | Rework EditorPlugin editing logic | kobewi | 2023-01-22 | 1 | -0/+4 |
* | | Use range iterators in LocalVector loops | kobewi | 2023-01-21 | 1 | -20/+20 |
|/ |
|
* | Merge pull request #71379 from KoBeWi/destruction_of_compatibility_function | Rémi Verschelde | 2023-01-18 | 1 | -7/+1 |
|\ |
|
| * | Remove set_drag_forwarding_compat() | kobewi | 2023-01-14 | 1 | -7/+1 |
* | | Add EditorUndoRedoManager singleton | kobewi | 2023-01-16 | 1 | -1/+1 |
|/ |
|
* | Change set_drag_forwarding() to use callables. | Juan Linietsky | 2023-01-10 | 1 | -1/+1 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Use forward-declarations in big editor classes | trollodel | 2022-11-29 | 1 | -0/+3 |
* | Unify usage of undo_redo in editor | kobewi | 2022-11-02 | 1 | -1/+2 |
* | add explicit editor save tagging when saving | Kasper Sauramo | 2022-10-04 | 1 | -0/+6 |
* | Merge pull request #65276 from aaronfranke/shader | Rémi Verschelde | 2022-10-03 | 1 | -1165/+5 |
|\ |
|
| * | Separate TextShaderEditor and ShaderEditorPlugin into different files | Aaron Franke | 2022-10-02 | 1 | -1161/+1 |
| * | Rename ShaderEditor that edits text shaders to TextShaderEditor | Aaron Franke | 2022-10-02 | 1 | -47/+47 |
* | | Fixed shader editor when no files are currently in shader list | Anutrix | 2022-10-01 | 1 | -2/+2 |
|/ |
|
* | Rename Indent Left/Right to Indent/Dedent | VolTer | 2022-09-29 | 1 | -8/+8 |
* | Add defines to completion list in shaders | Yuri Rubinsky | 2022-09-26 | 1 | -1/+5 |
* | Close shader under cursor when middle mouse clicking in editor list | jeffres | 2022-09-18 | 1 | -4/+3 |
* | Fix selected shader file not being highlighted in shader editor list | jeffres | 2022-09-17 | 1 | -0/+1 |
* | Rename `uniform` to `parameter` across the engine | Yuri Rubinsky | 2022-09-01 | 1 | -1/+1 |
* | Rename String `plus_file` to `path_join` | Aaron Franke | 2022-08-29 | 1 | -2/+2 |
* | Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH... | Rémi Verschelde | 2022-08-29 | 1 | -0/+1 |
* | Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED | Aaron Record | 2022-08-27 | 1 | -1/+0 |
* | Add drag and drop support to shader list | kobewi | 2022-08-26 | 1 | -0/+115 |
* | Replace Array return types with TypedArray | kobewi | 2022-08-22 | 1 | -1/+1 |
* | Implement coloring for disabled branches in the shader editor | Yuri Rubinsky | 2022-08-14 | 1 | -2/+65 |
* | Merge pull request #63582 from KoBeWi/power_shader | Clay John | 2022-08-11 | 1 | -27/+39 |
|\ |
|
| * | Improvements to shader editor | kobewi | 2022-07-28 | 1 | -27/+39 |
* | | Extract EditorResourceConversionPlugin into its own source files and clean up... | Yuri Sizov | 2022-07-31 | 1 | -1/+0 |
* | | Swap arguments of ResourceSaver.save() | kobewi | 2022-07-29 | 1 | -4/+4 |
* | | Remove Signal connect binds | Juan Linietsky | 2022-07-29 | 1 | -1/+1 |
* | | Rename RenderingServer global shader uniform methods to be more explicit | Hugo Locurcio | 2022-07-28 | 1 | -5/+5 |
|/ |
|
* | Fix errors when using built-ins in shaderinc | Yuri Rubinsky | 2022-07-25 | 1 | -4/+26 |
* | Fix clearing errors indication in the shader editor | Yuri Rubinsky | 2022-07-23 | 1 | -0/+1 |
* | Fix some errors after shader preprocessor PR | Yuri Rubinsky | 2022-07-23 | 1 | -3/+3 |
* | Clean up Shader Preprocessor | reduz | 2022-07-22 | 1 | -58/+203 |
* | Adding shader preprocessor support | Yuri Roubinsky | 2022-07-22 | 1 | -68/+270 |
* | Fix icons not loaded correctly in the visual shader editor | Yuri Rubinsky | 2022-07-20 | 1 | -2/+2 |
* | Rename Control PRESET_WIDE to PRESET_FULL_RECT | FireForge | 2022-07-18 | 1 | -2/+2 |
* | Fix visual shader graph not correctly updating when multiple tabs opened | Yuri Rubinsky | 2022-07-16 | 1 | -0/+10 |
* | Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog | FireForge | 2022-07-09 | 1 | -1/+1 |
* | Redo the shader editor | reduz | 2022-05-28 | 1 | -20/+190 |
* | Replace most uses of Map by HashMap | reduz | 2022-05-16 | 1 | -1/+1 |
* | Add an external link editor icon | Hugo Locurcio | 2022-04-24 | 1 | -1/+1 |
* | Add GDExtension support to Script | reduz | 2022-03-27 | 1 | -1/+1 |