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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugins
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shader_file_editor_plugin.cpp
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Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973
Spartan322
2024-11-27
1
-0
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+1
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Add theme type variations for secondary Trees and ItemLists
passivestar
2024-11-19
1
-0
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+1
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-2
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+2
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Rename internal Button icon to button_icon to match exposed methods
Aaron Franke
2024-10-29
1
-2
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+2
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Remove empty bind_methods()
kobewi
2024-08-15
1
-3
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+0
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[Scene] Add `SceneStringNames::item_selected`
A Thousand Ships
2024-06-19
1
-1
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+1
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[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
1
-1
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+1
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Add editor shortcuts to toggle bottom panel visibility
Hugo Locurcio
2024-03-05
1
-2
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+2
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Extract BottomPanel from EditorNode
kit
2024-02-20
1
-3
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+4
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Make auto translation inheritable
Michael Alexsander
2024-02-15
1
-1
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+1
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Reorganize code related to editor theming
Yuri Sizov
2024-01-16
1
-1
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+1
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Implement automatic translation for ItemList
DennisManaa
2023-10-23
1
-0
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+1
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Add EditorStringNames singleton
kobewi
2023-09-03
1
-6
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+7
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Unify and streamline connecting to Resource changes
kobewi
2023-07-17
1
-2
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+2
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Add ValidatedCall to MethodBind
Juan Linietsky
2023-04-30
1
-1
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+1
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Enable `RichTextLabel` context menu if selection is enabled
Danil Alexeev
2023-03-06
1
-0
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+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Use forward-declarations in big editor classes
trollodel
2022-11-29
1
-0
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+2
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Allow selecting text in shader compilation logs
Marc Gilleron
2022-11-20
1
-0
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+1
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Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-31
1
-1
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+0
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Remove Signal connect binds
Juan Linietsky
2022-07-29
1
-1
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+1
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Convert _notification methods to switch - Chunk C
Jakob Bouchard
2022-02-16
1
-4
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+6
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Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
1
-7
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+6
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-5
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+5
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Implement Binary Shader Compilation
reduz
2021-07-26
1
-3
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+3
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Optimize StringName usage
reduz
2021-07-18
1
-6
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+6
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Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-1
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+1
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-2
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+2
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Add a separate application focus/in notification out from Window focus notifi...
Juan Linietsky
2020-06-30
1
-1
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+1
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Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-2
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+4
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-11
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+0
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Style: Add missing copyright headers
Rémi Verschelde
2020-05-10
1
-0
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+30
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Exposed RenderingDevice to script API
Juan Linietsky
2020-04-20
1
-0
/
+303