summaryrefslogtreecommitdiffstats
path: root/editor/plugins/skeleton_editor_plugin.cpp
Commit message (Expand)AuthorAgeFilesLines
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-195/+0
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-15/+15
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-1/+1
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-4/+2
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-2/+2
* Fixed Skeleton Physical Bone generationAndrea Catania2020-02-091-3/+6
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Fixed error when creating physical skeletonPouleyKetchoupp2019-11-301-1/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fixed various uninitialised member variables in editor plugins.Ibrahn Sahir2018-11-111-0/+1
* Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wr...Rémi Verschelde2018-09-271-1/+2
* Add missing copyright headersRémi Verschelde2018-08-291-2/+2
* Style: Fix previous commits from @reduzRémi Verschelde2018-08-241-2/+1
* some checks for node removed, may fix #20863Juan Linietsky2018-08-241-0/+9
* Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-261-3/+3
* Removed pointer deletion during editor closingAndrea Catania2018-05-081-8/+2
* Implemented ragdollAndreaCatania2018-05-071-0/+189