| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| * | Fix warnings for comparison between signed and unsigned integers [-Wsign-comp... | Rémi Verschelde | 2018-09-27 | 1 | -1/+1 |
| * | Make some debug prints verbose-only, remove others | Rémi Verschelde | 2018-08-24 | 1 | -24/+0 |
| * | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam | 2018-07-26 | 1 | -1/+1 |
| * | Add missing copyright headers | Guilherme Felipe | 2018-05-16 | 1 | -0/+30 |
| * | Fix possible crash when clicking on Skeleton2D or Sprite editor options | Chaosus | 2018-04-18 | 1 | -0/+5 |
| * | Was missing clearing computed UVs, sorry, realized late. | Juan Linietsky | 2018-02-21 | 1 | -0/+1 |
| * | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. | Juan Linietsky | 2018-02-21 | 1 | -0/+396 |
