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path: root/editor/plugins/sprite_frames_editor_plugin.cpp
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* Use BitField<> in core type masksJuan Linietsky2023-01-081-2/+2
* Merge pull request #65609 from dalexeev/animated-spriteRémi Verschelde2023-01-051-89/+166
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| * `AnimatedSprite{2D,3D}` improvementsDanil Alexeev2023-01-051-89/+166
* | One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
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* Use forward-declarations in big editor classestrollodel2022-11-291-0/+2
* Cleanup remaining EditorUndoRedoManager usageskobewi2022-11-241-6/+14
* Fix misc formatting issuesRémi Verschelde2022-11-141-1/+1
* `SpriteFramesEditor` Fix calculating frame index from mouse positionkleonc2022-10-301-3/+7
* Merge pull request #66337 from EricEzaM/sprite-framesRémi Verschelde2022-10-131-42/+63
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| * Add shortcuts for SpriteFrames editor. Small renaming changes for clarity & c...Eric M2022-10-131-42/+63
* | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg2022-10-071-2/+2
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* Merge pull request #65421 from V-Sekai/spriteframes_read_onlyRémi Verschelde2022-09-141-1/+30
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| * Add read only mode to SpriteFrames editor.SaracenOne2022-09-061-1/+30
* | Improve naming of theme properties throughout GUI codeYuri Sizov2022-09-061-1/+1
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* Rename `CanvasItem.update()` to `queue_redraw()`Micky2022-08-291-4/+4
* Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...Rémi Verschelde2022-08-291-0/+1
* Merge pull request #64885 from Mickeon/rename-tooltip-hintRémi Verschelde2022-08-281-17/+17
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| * Rename `hint_tooltip` to `tooltip_text` & setgetMicky2022-08-271-17/+17
* | Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGEDAaron Record2022-08-271-1/+0
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* Add per-scene UndoRedokobewi2022-08-221-1/+6
* Remove Signal connect bindsJuan Linietsky2022-07-291-9/+9
* Capitalize the SpriteFrames search bar placeholderFireForge2022-07-181-1/+1
* SpriteFramesEditor Add animation searchboxkleonc2022-07-181-4/+24
* Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialogFireForge2022-07-091-4/+4
* Use range iterators for RBSet in most casesAaron Record2022-05-191-4/+4
* Replace most uses of Map by HashMapreduz2022-05-161-2/+2
* Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio2022-05-031-3/+3
* Fixed issue where panels in sprite frames editor couldn't be resizedIgor Kordiukiewicz2022-04-261-3/+0
* Improve Select Frames dialog of SpriteFrames editorHaoyu Qiu2022-04-091-60/+207
* Improves SpriteFrames editorHaoyu Qiu2022-03-151-18/+29
* Allow negative indexes in ItemList and PopupMenukobewi2022-03-121-1/+1
* Remove most EditorNode constructor parameters and fieldstrollodel2022-02-141-5/+4
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-0/+3
* Revert "Add missing SNAME macro optimization to all theme methods call"Rémi Verschelde2022-02-081-4/+4
* Merge pull request #57725 from jmb462/missing-sname-theme-settersRémi Verschelde2022-02-071-4/+4
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| * Add missing SNAME macro optimization to all theme methods calljmb4622022-02-061-4/+4
* | SpriteFramesEditor Fix crash when selecting non-Texture2D file for splittingkleonc2022-02-061-1/+1
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* SpriteFramesEditor Incorrect texture type fixkleonc2022-01-251-1/+1
* SpriteFramesEditor Show AtlasTexture's source texture path in the frame's too...kleonc2022-01-221-8/+19
* Fix AtlasTexture nestingkleonc2022-01-151-15/+1
* Rename TextureRect.expand to ignore_texture_sizekobewi2022-01-071-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* ScrollContainer's scrollbar visibility is now enumkobewi2021-12-071-2/+0
* Use "enum class" for input enumsAaron Franke2021-11-121-8/+8
* SpriteFramesEditor Fix preview grid in "Select Frames" dialogkleonc2021-09-071-56/+70
* Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz2021-08-231-1/+1
* SpriteFramesEditor: preserve source texture margins when creating frames from...kleonc2021-07-291-14/+16
* Use Ref<T> references as iterators where relevantRémi Verschelde2021-07-261-1/+1
* Use const references where possible for List range iteratorsRémi Verschelde2021-07-251-1/+1
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-13/+13