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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugins
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text_shader_editor.cpp
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Author
Age
Files
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Add shortcut for quick-toggling word wrap
kobewi
2023-04-19
1
-0
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+5
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Merge pull request #74114 from dalexeev/editor-help-enable-context-menu
Yuri Sizov
2023-03-16
1
-0
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+1
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*
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Enable `RichTextLabel` context menu if selection is enabled
Danil Alexeev
2023-03-06
1
-0
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+1
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Shader editor trims trailing whitespace if set in editor settings
Andreas Raddau
2023-03-09
1
-0
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+12
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/
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Fix several shader preprocessor include issues
bitsawer
2023-01-27
1
-2
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+3
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Tweak text color for disabled preprocessor branches in the shader editor
Hugo Locurcio
2023-01-07
1
-1
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+3
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
1
-3
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+3
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-50
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+50
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Merge pull request #61902 from Paulb23/multi-caret
Rémi Verschelde
2022-10-06
1
-0
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+1
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Add multi caret support to Editor
Paulb23
2022-10-05
1
-0
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+1
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add explicit editor save tagging when saving
Kasper Sauramo
2022-10-04
1
-0
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+4
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Prevent infinite confirmation in shader editor
kobewi
2022-10-04
1
-1
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+1
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/
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Separate TextShaderEditor and ShaderEditorPlugin into different files
Aaron Franke
2022-10-02
1
-0
/
+1191
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