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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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plugins
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text_shader_editor.h
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Author
Age
Files
Lines
*
Make shader language editors inherit the same base class
Aaron Franke
2024-08-15
1
-8
/
+11
*
Merge pull request #87099 from bitwise-aiden/ba-add-trim-newlines
Rémi Verschelde
2024-05-30
1
-0
/
+3
|
\
|
*
Implement trim_final_newlines functionality
Aiden Storey
2024-05-02
1
-0
/
+3
*
|
Disable shader editor's undo/redo menu items when they do nothing
Haoyu Qiu
2024-03-23
1
-1
/
+1
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/
*
Add const lvalue ref to editor/* container parameters
Muller-Castro
2024-02-26
1
-1
/
+1
*
Fix PopupMenu doesn't respect it's ScrollContainer's margins
Mounir Tohami
2024-02-23
1
-0
/
+1
*
Improved text editor status bar and zooming UX.
Zi Ye
2024-02-21
1
-1
/
+3
*
Add Duplicate Lines shortcut to CodeTextEditor
PucklaMotzer09
2023-09-25
1
-0
/
+1
*
Add shortcut for quick-toggling word wrap
kobewi
2023-04-19
1
-0
/
+1
*
Shader editor trims trailing whitespace if set in editor settings
Andreas Raddau
2023-03-09
1
-0
/
+4
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
add explicit editor save tagging when saving
Kasper Sauramo
2022-10-04
1
-0
/
+1
*
Separate TextShaderEditor and ShaderEditorPlugin into different files
Aaron Franke
2022-10-02
1
-0
/
+199