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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
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* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
| | | | | | | | | | | | | | | | | | | | | | Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
* Make shader language editors inherit the same base classAaron Franke2024-08-151-8/+11
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* Merge pull request #87099 from bitwise-aiden/ba-add-trim-newlinesRémi Verschelde2024-05-301-0/+3
|\ | | | | | | Implement `trim_final_newlines` setting and functionality
| * Implement trim_final_newlines functionalityAiden Storey2024-05-021-0/+3
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* | Disable shader editor's undo/redo menu items when they do nothingHaoyu Qiu2024-03-231-1/+1
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* Add const lvalue ref to editor/* container parametersMuller-Castro2024-02-261-1/+1
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* Fix PopupMenu doesn't respect it's ScrollContainer's marginsMounir Tohami2024-02-231-0/+1
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* Improved text editor status bar and zooming UX.Zi Ye2024-02-211-1/+3
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* Add Duplicate Lines shortcut to CodeTextEditorPucklaMotzer092023-09-251-0/+1
| | | | This keyboard shortcut has been made with inspiration from the VS Code keyboard shortcut editor.action.copyLinesDownAction. It duplicates all selected lines and inserts them below no matter where the caret is within the line.
* Add shortcut for quick-toggling word wrapkobewi2023-04-191-0/+1
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* Shader editor trims trailing whitespace if set in editor settingsAndreas Raddau2023-03-091-0/+4
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* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
| | | | | | | | | | | | | | | | | | | | As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
* add explicit editor save tagging when savingKasper Sauramo2022-10-041-0/+1
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* Separate TextShaderEditor and ShaderEditorPlugin into different filesAaron Franke2022-10-021-0/+199