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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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plugins
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tiles
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tile_proxies_manager_dialog.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
[Scene] Add `SceneStringNames::id_pressed`
A Thousand Ships
2024-05-30
1
-1
/
+1
*
[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
1
-3
/
+3
*
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
A Thousand Ships
2024-05-02
1
-2
/
+2
*
Make auto translation inheritable
Michael Alexsander
2024-02-15
1
-3
/
+3
*
Reorganize code related to editor theming
Yuri Sizov
2024-01-16
1
-1
/
+1
*
Implement automatic translation for ItemList
DennisManaa
2023-10-23
1
-0
/
+3
*
Refactor vector editor properties
kobewi
2023-05-31
1
-0
/
+1
*
Add EditorUndoRedoManager singleton
kobewi
2023-01-16
1
-6
/
+7
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Add inspector plugin for key time edit & Change find key argument
Silc Renew
2022-12-22
1
-4
/
+4
*
Fix crash when deleting an alternative-level tile proxy
Haoyu Qiu
2022-12-07
1
-1
/
+1
*
Fix error when right clicking proxy list in TileProxiesManagerDialog
Haoyu Qiu
2022-12-06
1
-1
/
+1
*
Use forward-declarations in big editor classes
trollodel
2022-11-29
1
-0
/
+2
*
Cleanup remaining EditorUndoRedoManager usages
kobewi
2022-11-24
1
-2
/
+5
*
Add per-scene UndoRedo
kobewi
2022-08-22
1
-0
/
+1
*
Remove Signal connect binds
Juan Linietsky
2022-07-29
1
-3
/
+3
*
Changed signals of ItemList
Vitika9
2022-05-06
1
-4
/
+8
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
/
+3
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-11-22
1
-1
/
+1
*
Make action names translatable
Haoyu Qiu
2021-07-31
1
-6
/
+6
*
Implement atlas merging and tile proxies
Gilles Roudière
2021-07-21
1
-0
/
+476