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path: root/editor/plugins/tiles/tile_proxies_manager_dialog.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
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* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
| | | | | | | | | | | | | | | | | | | | | | Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
* [Scene] Add `SceneStringNames::id_pressed`A Thousand Ships2024-05-301-1/+1
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* [Scene] Add SceneStringNames::pressedA Thousand Ships2024-05-141-3/+3
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* [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`A Thousand Ships2024-05-021-2/+2
| | | | Convenience for a number of cases operating on single values
* Make auto translation inheritableMichael Alexsander2024-02-151-3/+3
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* Reorganize code related to editor themingYuri Sizov2024-01-161-1/+1
| | | | | | | | | | | | | This change introduces a new EditorThemeManager class to abstract theme generatio and its subroutines. Logic related to EditorTheme, EditorColorMap, and editor icons has been extracted into their respective files with includes cleaned up. All related files have been moved to a separate folder to better scope them in the project. This includes relevant generated files as well.
* Implement automatic translation for ItemListDennisManaa2023-10-231-0/+3
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* Refactor vector editor propertieskobewi2023-05-311-0/+1
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* Add EditorUndoRedoManager singletonkobewi2023-01-161-6/+7
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* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
| | | | | | | | | | | | | | | | | | | | As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
* Add inspector plugin for key time edit & Change find key argumentSilc Renew2022-12-221-4/+4
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* Fix crash when deleting an alternative-level tile proxyHaoyu Qiu2022-12-071-1/+1
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* Fix error when right clicking proxy list in TileProxiesManagerDialogHaoyu Qiu2022-12-061-1/+1
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* Use forward-declarations in big editor classestrollodel2022-11-291-0/+2
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* Cleanup remaining EditorUndoRedoManager usageskobewi2022-11-241-2/+5
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* Add per-scene UndoRedokobewi2022-08-221-0/+1
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* Remove Signal connect bindsJuan Linietsky2022-07-291-3/+3
| | | | | Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind(). Changed all uses of it to Callable.bind()
* Changed signals of ItemListVitika92022-05-061-4/+8
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* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-0/+3
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* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
| | | | Happy new year to the wonderful Godot community!
* Added `reset_size` method to `Control` and `Window` classesYuri Roubinsky2021-11-221-1/+1
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* Make action names translatableHaoyu Qiu2021-07-311-6/+6
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* Implement atlas merging and tile proxiesGilles Roudière2021-07-211-0/+476