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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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plugins
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tiles
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tiles_editor_plugin.h
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Merge pull request #65370 from SaracenOne/tileset_editor_visibility_fixes
Rémi Verschelde
2023-01-13
1
-0
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+2
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Fix contextual visibility of tileset and tilemap editors
SaracenOne
2022-09-05
1
-0
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+2
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Improve tile editor selection appearance
kobewi
2022-12-09
1
-0
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+2
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Remove redundant Variant-types initializations
Markus Sauermann
2022-11-14
1
-1
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+1
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Fix crashing when editing the `TileSet` field
Kongfa Waroros
2022-10-10
1
-1
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+1
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Merge pull request #58361 from V-Sekai/tileset_editor_selection
Rémi Verschelde
2022-07-28
1
-0
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+3
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Fix contextual tileset editor and ensure button is always visible when tilese...
SaracenOne
2022-02-21
1
-0
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+3
*
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Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-4
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+4
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Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
1
-3
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+1
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Allow sorting tileset sources
kobewi
2022-01-26
1
-1
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+22
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Fix previews sometimes displaying wrong/blank image
Brian Semrau
2021-11-05
1
-1
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+2
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Use Callable in RS::request_frame_drawn_callback
Brian Semrau
2021-11-05
1
-2
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+1
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Remove the tilemap/tileset editor switch, move it to tabs
Gilles Roudière
2021-10-19
1
-37
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+15
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Implement TileMap patterns palette
Gilles Roudière
2021-10-19
1
-0
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+21
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Implement atlas merging and tile proxies
Gilles Roudière
2021-07-21
1
-2
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+2
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Rework the TileSet resource and TileMap nodes:
Gilles Roudière
2021-05-07
1
-0
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+114