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path: root/editor/plugins/visual_shader_editor_plugin.cpp
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* Fix visual shader node expression undo/redo for set_size and expressionYuri Roubinsky2020-10-151-33/+51
* Fix copy/paste/duplicate for particle mode in visual shadersYuri Roubinsky2020-10-151-9/+9
* Refactor delete nodes functions in visual shader editorYuri Roubinsky2020-10-151-137/+90
* Adds Metallic to spatial light input of visual shadersYuri Roubinsky2020-10-101-0/+1
* Updates size of float constant in visual shader if empty is selectedYuri Roubinsky2020-10-011-0/+8
* Add an option to select a predifined constant in visual shader editor Yuri Roubinsky2020-10-011-10/+95
* Drag & drop 3d/2d array/cubemap texture to visual shaderYuri Roubinsky2020-09-291-6/+38
* Merge pull request #42078 from Chaosus/vs_rename_typeRémi Verschelde2020-09-291-3/+3
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| * Renames Type to OpType in VisualShaderNodeMultiplyAddYuri Roubinsky2020-09-151-3/+3
* | Fix undo for moving multiple visual shader nodesYuri Roubinsky2020-09-271-5/+20
* | Fix expressions nodes in visual shadersYuri Roubinsky2020-09-221-43/+35
* | Fix UniformRef invalid updating when LineEdit focus outYuri Roubinsky2020-09-221-6/+9
* | Fix some bugs in visual shader editorYuri Roubinsky2020-09-211-82/+157
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* Fix visual shader connection regressionYuri Roubinsky2020-09-131-1/+1
* [VisualShader] Fixes default node's input port not hiding on connectionYuri Roubinsky2020-09-131-51/+16
* Update shader graph if mode is changedYuri Roubinsky2020-09-121-14/+22
* Improve performance of Add/Remove/Connect/Change nodes in visual shaderYuri Roubinsky2020-09-111-455/+638
* Added Line numbers to CodeEditPaulb232020-09-101-2/+2
* Add and convert editor to use CodeEditPaulb232020-09-101-4/+4
* Added Texture3D to visual shadersYuri Roubinsky2020-09-101-2/+5
* Fix build warning in visual_shader_editorYuri Roubinsky2020-09-091-1/+1
* Improve performance for Show/Hide port preview in visual shadersYuri Roubinsky2020-09-091-18/+96
* Improve performance of Undo:change node position in visual shaderYuri Roubinsky2020-09-091-4/+3
* Remakes particles in visual shadersYuri Roubinsky2020-09-071-72/+134
* Removes redundant code & fix documentation for VisualShaderNodeCustomYuri Roubinsky2020-09-061-20/+0
* Use flags instead TYPE_ enum in visual shaders editorYuri Roubinsky2020-09-061-143/+144
* Restore Particles functionality in visual shaderYuri Roubinsky2020-09-031-13/+22
* Fix incorrect colors for member variables and numbers in visual shadersYuri Roubinsky2020-07-311-0/+8
* Merge pull request #40800 from briansemrau/fix-shader-comment-highlightingRémi Verschelde2020-07-281-2/+2
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| * Fixed shader editor comment highlightingBrian Semrau2020-07-281-2/+2
* | Fix functions name color in visual shader code preview and expressionsYuri Roubinsky2020-07-281-0/+4
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* Added UniformRef visual shader nodeYuri Roubinsky2020-07-281-0/+131
* Fixed visual shader editor not clearing colour regionsPaulb232020-07-141-0/+1
* Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighterPaulb232020-07-111-10/+13
* Added 'fma' function to shader languageYuri Roubinsky2020-07-101-0/+8
* Makes "Add new member" dialog non-exclusive for visual shadersYuri Roubinsky2020-07-041-0/+1
* Remove ToolButton in favor of ButtonHugo Locurcio2020-06-191-2/+4
* Added Texture2DArray support to visual shadersYuri Roubinsky2020-06-191-0/+2
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-31/+61
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-110/+0
* Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde2020-05-101-2/+4
* Merge pull request #38475 from Chaosus/vs_qualsRémi Verschelde2020-05-061-3/+10
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| * Added uniform qualifiers to visual shadersYuri Roubinsky2020-05-051-3/+10
* | Some fixes for canvas item visual shader inputsYuri Roubinsky2020-05-051-1/+3
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* Rename InputFilter back to InputRémi Verschelde2020-04-281-3/+3
* Implement global and per instance shader uniforms.Juan Linietsky2020-04-171-2/+8
* Adds warning to the uniform name in visual shader if its equal to keywordYuri Roubinsky2020-04-061-0/+11
* Replace NULL with nullptrlupoDharkael2020-04-021-18/+18
* Renaming of servers for coherency.Juan Linietsky2020-03-271-2/+2