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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugins
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visual_shader_editor_plugin.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix visual shader node expression undo/redo for set_size and expression
Yuri Roubinsky
2020-10-15
1
-33
/
+51
*
Fix copy/paste/duplicate for particle mode in visual shaders
Yuri Roubinsky
2020-10-15
1
-9
/
+9
*
Refactor delete nodes functions in visual shader editor
Yuri Roubinsky
2020-10-15
1
-137
/
+90
*
Adds Metallic to spatial light input of visual shaders
Yuri Roubinsky
2020-10-10
1
-0
/
+1
*
Updates size of float constant in visual shader if empty is selected
Yuri Roubinsky
2020-10-01
1
-0
/
+8
*
Add an option to select a predifined constant in visual shader editor
Yuri Roubinsky
2020-10-01
1
-10
/
+95
*
Drag & drop 3d/2d array/cubemap texture to visual shader
Yuri Roubinsky
2020-09-29
1
-6
/
+38
*
Merge pull request #42078 from Chaosus/vs_rename_type
Rémi Verschelde
2020-09-29
1
-3
/
+3
|
\
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*
Renames Type to OpType in VisualShaderNodeMultiplyAdd
Yuri Roubinsky
2020-09-15
1
-3
/
+3
*
|
Fix undo for moving multiple visual shader nodes
Yuri Roubinsky
2020-09-27
1
-5
/
+20
*
|
Fix expressions nodes in visual shaders
Yuri Roubinsky
2020-09-22
1
-43
/
+35
*
|
Fix UniformRef invalid updating when LineEdit focus out
Yuri Roubinsky
2020-09-22
1
-6
/
+9
*
|
Fix some bugs in visual shader editor
Yuri Roubinsky
2020-09-21
1
-82
/
+157
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/
*
Fix visual shader connection regression
Yuri Roubinsky
2020-09-13
1
-1
/
+1
*
[VisualShader] Fixes default node's input port not hiding on connection
Yuri Roubinsky
2020-09-13
1
-51
/
+16
*
Update shader graph if mode is changed
Yuri Roubinsky
2020-09-12
1
-14
/
+22
*
Improve performance of Add/Remove/Connect/Change nodes in visual shader
Yuri Roubinsky
2020-09-11
1
-455
/
+638
*
Added Line numbers to CodeEdit
Paulb23
2020-09-10
1
-2
/
+2
*
Add and convert editor to use CodeEdit
Paulb23
2020-09-10
1
-4
/
+4
*
Added Texture3D to visual shaders
Yuri Roubinsky
2020-09-10
1
-2
/
+5
*
Fix build warning in visual_shader_editor
Yuri Roubinsky
2020-09-09
1
-1
/
+1
*
Improve performance for Show/Hide port preview in visual shaders
Yuri Roubinsky
2020-09-09
1
-18
/
+96
*
Improve performance of Undo:change node position in visual shader
Yuri Roubinsky
2020-09-09
1
-4
/
+3
*
Remakes particles in visual shaders
Yuri Roubinsky
2020-09-07
1
-72
/
+134
*
Removes redundant code & fix documentation for VisualShaderNodeCustom
Yuri Roubinsky
2020-09-06
1
-20
/
+0
*
Use flags instead TYPE_ enum in visual shaders editor
Yuri Roubinsky
2020-09-06
1
-143
/
+144
*
Restore Particles functionality in visual shader
Yuri Roubinsky
2020-09-03
1
-13
/
+22
*
Fix incorrect colors for member variables and numbers in visual shaders
Yuri Roubinsky
2020-07-31
1
-0
/
+8
*
Merge pull request #40800 from briansemrau/fix-shader-comment-highlighting
Rémi Verschelde
2020-07-28
1
-2
/
+2
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*
Fixed shader editor comment highlighting
Brian Semrau
2020-07-28
1
-2
/
+2
*
|
Fix functions name color in visual shader code preview and expressions
Yuri Roubinsky
2020-07-28
1
-0
/
+4
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/
*
Added UniformRef visual shader node
Yuri Roubinsky
2020-07-28
1
-0
/
+131
*
Fixed visual shader editor not clearing colour regions
Paulb23
2020-07-14
1
-0
/
+1
*
Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
Paulb23
2020-07-11
1
-10
/
+13
*
Added 'fma' function to shader language
Yuri Roubinsky
2020-07-10
1
-0
/
+8
*
Makes "Add new member" dialog non-exclusive for visual shaders
Yuri Roubinsky
2020-07-04
1
-0
/
+1
*
Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-19
1
-2
/
+4
*
Added Texture2DArray support to visual shaders
Yuri Roubinsky
2020-06-19
1
-0
/
+2
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-31
/
+61
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-110
/
+0
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-2
/
+4
*
Merge pull request #38475 from Chaosus/vs_quals
Rémi Verschelde
2020-05-06
1
-3
/
+10
|
\
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*
Added uniform qualifiers to visual shaders
Yuri Roubinsky
2020-05-05
1
-3
/
+10
*
|
Some fixes for canvas item visual shader inputs
Yuri Roubinsky
2020-05-05
1
-1
/
+3
|
/
*
Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
1
-3
/
+3
*
Implement global and per instance shader uniforms.
Juan Linietsky
2020-04-17
1
-2
/
+8
*
Adds warning to the uniform name in visual shader if its equal to keyword
Yuri Roubinsky
2020-04-06
1
-0
/
+11
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-18
/
+18
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-2
/
+2
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