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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework
Rémi Verschelde
2020-11-28
12
-27
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+97
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Add is_valid() check for InputEventKey in CanvasItemEditor.
Eric M
2020-11-23
1
-14
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+16
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Implement new shortcuts system.
Eric M
2020-11-23
12
-13
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+81
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Merge pull request #41100 from bruvzg/ctl_text_server_interface
Rémi Verschelde
2020-11-28
22
-103
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+1034
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[Complex Text Layouts] Refactor TextEdit and CodeEdit controls.
bruvzg
2020-11-26
1
-1
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+3
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[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
22
-102
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+1031
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Added extra warning to VisualShaderNodeTexture + fix warning appearing
Yuri Roubinsky
2020-11-26
1
-3
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+6
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Merge pull request #43861 from JFonS/fix_gizmo_defval
Rémi Verschelde
2020-11-25
1
-1
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+1
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Fix binding of default value in EditorSpatialGizmoPlugin::get_material()
jfons
2020-11-25
1
-1
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+1
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Merge pull request #43668 from GryphonClaw/master
Rémi Verschelde
2020-11-19
1
-0
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+3
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added shortcuts/hotkeys for tileset editor plugin collision buttons, with sug...
GryphonClaw
2020-11-18
1
-0
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+3
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Update the 3D grid when the "View Grid" checkbox is changed
Aaron Franke
2020-11-19
1
-0
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+2
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Fixes rotation in select mode on macOS
Haoyu Qiu
2020-11-18
1
-1
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+1
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Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
15
-19
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+0
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Merge pull request #43408 from rcorre/path-gizmos-4.0
Rémi Verschelde
2020-11-12
3
-6
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+8
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Proposal 1246: Make Path3D handles more visible.
Ryan Roden-Corrent
2020-11-12
3
-6
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+8
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Improve the 3D editor selection box appearance
Hugo Locurcio
2020-11-09
2
-16
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+53
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Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
17
-20
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+20
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Refactored Variant Operators.
reduz
2020-11-06
3
-3
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+4
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Move call to update the 3D grid into check for updating the view
Aaron Franke
2020-11-04
1
-1
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+1
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Merge pull request #42979 from Mallos/fix/tilemap-floodfill
Rémi Verschelde
2020-11-02
1
-2
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+8
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fix(editor): TileMap floodfill with same tile ID and different variation
Eric Tuvesson
2020-10-21
1
-2
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+8
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Merge pull request #43192 from YeldhamDev/poly2deditor_buttons_flat
Rémi Verschelde
2020-10-29
1
-0
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+1
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Set previous tool buttons in the Polygon2D editor to be flat again
Michael Alexsander
2020-10-29
1
-0
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+1
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Fix "Move Points" button sometimes not showing up on UV mode in the Polygon2D...
Michael Alexsander
2020-10-29
1
-1
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+1
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Merge pull request #42995 from Ev1lbl0w/bugfix-zoom-visibility
Rémi Verschelde
2020-10-26
1
-0
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+6
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Fix visibility issue with zoom label
Ev1lbl0w
2020-10-26
1
-0
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+6
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Merge pull request #42229 from Calinou/2d-editor-improve-undo-log-messages
Rémi Verschelde
2020-10-26
1
-11
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+96
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Improve undo log messages in the 2D editor for additional context
Hugo Locurcio
2020-10-19
1
-11
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+96
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Merge pull request #43075 from Xrayez/color-ramp-to-gradient
Rémi Verschelde
2020-10-26
1
-4
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+4
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Fixup `ColorRamp` to `Gradient` renames
Andrii Doroshenko (Xrayez)
2020-10-25
1
-4
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+4
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Merge pull request #43050 from Pleto/enhance_tileset_sorting
Rémi Verschelde
2020-10-26
1
-1
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+3
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Enhancement for tileset sorting
Pleto
2020-10-26
1
-1
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+3
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Gizmo handles transparent again
David Sichma
2020-10-25
1
-1
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+1
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Refactored 2D shader and lighting system
reduz
2020-10-24
1
-4
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+0
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Merge pull request #35766 from YeldhamDev/poly2d_uv_editor_improvements
Rémi Verschelde
2020-10-24
1
-4
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+9
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Minor improvements to the Polygon 2D UV editor
Michael Alexsander
2020-07-23
1
-4
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+9
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fix(editor): Create new icon for TileMap Rectangle
Eric Tuvesson
2020-10-22
1
-1
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+1
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Merge pull request #42904 from Xrayez/rects-rename-fixup
Rémi Verschelde
2020-10-19
1
-2
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+2
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Fixup `ColorRect` and `TextureRect` renames
Andrii Doroshenko (Xrayez)
2020-10-19
1
-2
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+2
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Merge pull request #38097 from Calinou/add-viewport-debanding
Juan Linietsky
2020-10-19
1
-3
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+5
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Add a debanding property to Viewport
Hugo Locurcio
2020-08-14
1
-3
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+5
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Merge pull request #42558 from Chaosus/vs_curve
Rémi Verschelde
2020-10-19
2
-13
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+96
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Added VisualShaderNodeCurve to easy gather data from a CurveTexture
Yuri Roubinsky
2020-10-18
2
-13
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+96
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node_3d_editor_plugin.h: Update header guard
Yetizone
2020-10-17
1
-3
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+3
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Fix visual shader node expression undo/redo for set_size and expression
Yuri Roubinsky
2020-10-15
2
-33
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+54
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Fix copy/paste/duplicate for particle mode in visual shaders
Yuri Roubinsky
2020-10-15
1
-9
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+9
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Refactor delete nodes functions in visual shader editor
Yuri Roubinsky
2020-10-15
2
-139
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+93
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Merge pull request #42489 from auderer/tilemapeditor-refocus
Rémi Verschelde
2020-10-13
2
-0
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+26
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initialize refocus_over_tile to false
Michael Auderer
2020-10-02
1
-1
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+1
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