Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122 | Spartan322 | 2024-11-02 | 9 | -138/+693 |
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| * | Merge pull request #69197 from aaronfranke/fix-tiny-convex | Thaddeus Crews | 2024-10-31 | 1 | -8/+7 |
| |\ | | | | | | | | | | Fix debug line drawing with tiny convex hull mesh colliders | ||||
| | * | Fix debug line drawing with tiny convex hull mesh colliders | Aaron Franke | 2024-10-30 | 1 | -8/+7 |
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| * | | Merge pull request #97257 from YeldhamDev/guess_godot_is_unity_after_all | Thaddeus Crews | 2024-10-31 | 6 | -123/+660 |
| |\ \ | | | | | | | | | | | | | Add "Game" editor for better runtime debugging | ||||
| | * | | Add "Game" editor for better runtime debugging | Michael Alexsander | 2024-10-30 | 6 | -123/+660 |
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| * | | Merge pull request #98303 from Chaosus/vs_transparency_preview | Yuri Rubinsky | 2024-10-31 | 2 | -7/+22 |
| |\ \ | | |/ | |/| | Add alpha channel display to vec4 previews of visual shader nodes | ||||
| | * | Add alpha channel display to vec4 previews of visual shader nodes | Chaosus | 2024-10-18 | 2 | -7/+22 |
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* | | | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c | Spartan322 | 2024-10-30 | 67 | -395/+396 |
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| * | | Merge pull request #98039 from aaronfranke/button-icon | Thaddeus Crews | 2024-10-29 | 60 | -365/+365 |
| |\ \ | | | | | | | | | | | | | Rename internal Button `*_icon` functions to `*_button_icon` to match exposed methods | ||||
| | * | | Rename internal Button icon to button_icon to match exposed methods | Aaron Franke | 2024-10-29 | 60 | -365/+365 |
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| * | | | Merge pull request #98597 from timothyqiu/on-your-lawn | Thaddeus Crews | 2024-10-29 | 1 | -2/+4 |
| |\ \ \ | | | | | | | | | | | | | | | | Fix heap-use-after-free when ctrl-clicking controls in a container | ||||
| | * | | | Fix heap-use-after-free when ctrl-clicking controls in a container | Haoyu Qiu | 2024-10-26 | 1 | -2/+4 |
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| * | | | Merge pull request #97934 from adamscott/give-AThousandShips-a-break | Thaddeus Crews | 2024-10-29 | 12 | -28/+27 |
| |\ \ \ | | |/ / | |/| | | | | | | [Codestyle] Set clang-format `RemoveSemicolon` rule to `true` | ||||
| | * | | Set clang-format `RemoveSemicolon` rule to `true` | Adam Scott | 2024-10-25 | 12 | -28/+27 |
| | | | | | | | | | | | | | | | | - Set clang-format `Standard` rule to `c++20` | ||||
* | | | | Merge pull request #818 from Spartan322/fixup/copyright-headers | George L. Albany | 2024-10-27 | 257 | -514/+514 |
|\ \ \ \ | | | | | | | | | | | Fix copyright headers referring to Godot | ||||
| * | | | | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 257 | -514/+514 |
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* | | | | | Merge commit godotengine/godot@61accf060515416da07d913580419fd8c8490f7b | Spartan322 | 2024-10-26 | 3 | -47/+110 |
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| * | | | Merge pull request #97535 from HolonProduction/gizmo-cylinder | Thaddeus Crews | 2024-10-25 | 3 | -47/+110 |
| |\ \ \ | | |/ / | |/| | | | | | | Editor: Improve cylinder gizmos | ||||
| | * | | Editor: Improve cylinder gizmos 🌈 | HolonProduction | 2024-10-11 | 3 | -47/+110 |
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* | | | | Merge commit godotengine/godot@1015a481ff43edb1126ab39a147fefda290131e5 | Spartan322 | 2024-10-24 | 4 | -2/+69 |
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| * | | | Merge pull request #78312 from Calinou/editor-add-markdown-highlighting | Thaddeus Crews | 2024-10-24 | 2 | -0/+68 |
| |\ \ \ | | | | | | | | | | | | | | | | Add Markdown syntax highlighting to the script editor | ||||
| | * | | | Add Markdown syntax highlighting to the script editor | Hugo Locurcio | 2024-07-02 | 2 | -0/+68 |
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| * | | | | Merge pull request #97199 from shahriarlabib000/popup | Thaddeus Crews | 2024-10-24 | 1 | -1/+1 |
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | Fix `Sprite2D` dialog size for smaller screen device | ||||
| | * | | | | fix popup scale | shahriarlabib000 | 2024-09-21 | 1 | -1/+1 |
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| * | | | | | Merge pull request #96518 from Giganzo/popup-panel-style | Thaddeus Crews | 2024-10-24 | 1 | -1/+0 |
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Fix PopupPanel and PopupMenu menu styles | ||||
| | * | | | | | Fix PopupPanel menu style | Giganzo | 2024-10-20 | 1 | -1/+0 |
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* | | | | | | | Merge pull request #726 from valkyrienyanko/add-pixel-snap-to-tile-editor | George L. Albany | 2024-10-23 | 2 | -2/+9 |
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | Add One Pixel Snap Button to the Tile Data Editor | ||||
| * | | | | | | | Add One Pixel Snap Button to Tile Data Editor | valkyrienyanko | 2024-10-21 | 2 | -2/+9 |
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* | | | | | | | | Merge commit godotengine/godot@b3bcb2dc14691f7729984128dca26a844f662fa1 | Spartan322 | 2024-10-22 | 5 | -6/+18 |
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| * | | | | | | | Merge pull request #98237 from dustdfg/os_transitive_image_headers_refactor | Thaddeus Crews | 2024-10-21 | 1 | -0/+1 |
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Don't include `core/io/image.h` in `core/os/os.h` | ||||
| | * | | | | | | | Don't include `core/io/image.h` in `core/os/os.h` | Yevhen Babiichuk (DustDFG) | 2024-10-18 | 1 | -0/+1 |
| | | |_|_|_|_|/ | | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | `core/os/os.h` doesn't use `core/io/image.h`. It just brings transitive dependencies. Lots of dependencies because `core/os/os.h` is transitively included in almost every file of godot Also added `core/io/image.h` into files^1 where `Ref<Image>` and `core/os/os.h` were used to prevent obscure errors involving `Ref<Image>` ^1 except those which include `core/io/image_loader.h` or `core/io/image.h` by corresponding .h file with the same name Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com> Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> | ||||
| * | | | | | | | Merge pull request #97205 from tetrapod00/inspect-native-shader-code | Thaddeus Crews | 2024-10-21 | 2 | -0/+9 |
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add "Inspect Native Shader Code" to shader inspector and shader editor | ||||
| | * | | | | | | | Add "Inspect Native Shader Code" to shader resource and shader editor | tetrapod00 | 2024-10-08 | 2 | -0/+9 |
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| * | | | | | | | | Merge pull request #97542 from AThousandShips/dict_sort_fix | Thaddeus Crews | 2024-10-21 | 1 | -5/+4 |
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [Core] Fix sorting of `Dictionary` keys | ||||
| | * | | | | | | | | [Core] Fix sorting of `Dictionary` keys | A Thousand Ships | 2024-10-18 | 1 | -5/+4 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | `StringName` keys were sorted as `StringName` which is unstable. | ||||
| * | | | | | | | | | Improve display for lightmap probes in the editor | Hugo Locurcio | 2024-10-18 | 1 | -1/+4 |
| | |_|/ / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Use the default Back cull mode to improve performance slightly and prevent obstructing the camera. - Fade probes when the camera gets close as to be less intrusive. | ||||
* | | | | | | | | | Merge commit godotengine/godot@80f0b33313dae52d072ba2771a88ebcc4f0b4d6d | Spartan322 | 2024-10-18 | 3 | -7/+11 |
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| * | | | | | | | | Merge pull request #98222 from timothyqiu/media-control-rtl | Clay John | 2024-10-17 | 2 | -6/+11 |
| |\ \ \ \ \ \ \ \ | | |/ / / / / / / | |/| | | | | | | | Don't flip playback control buttons in RTL layout | ||||
| | * | | | | | | | Don't flip playback control buttons in RTL layout | Haoyu Qiu | 2024-10-16 | 2 | -6/+11 |
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| * | | | | | | | | Fix `CONTAINER_PROJECT_SETTING_TAB_RIGHT` option of `EditorPlugin` to add to ↵ | Allen Pestaluky | 2024-10-15 | 1 | -1/+0 |
| |/ / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | the right of all other tabs. | ||||
* | | | | | | | | Merge pull request #723 from Spartan322/merge/af77100 | George L. Albany | 2024-10-16 | 14 | -1848/+1265 |
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | Merge commit godotengine/godot@af77100 | ||||
| * | | | | | | | | Merge commit godotengine/godot@af77100e394dcaca609b15bef815ed17475e51ed | Spartan322 | 2024-10-15 | 14 | -1848/+1265 |
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| | * | | | | | | Merge pull request #97560 from SaracenOne/fix_anim_library_popup | Thaddeus Crews | 2024-10-14 | 1 | -2/+2 |
| | |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix positioning of popup menu in AnimationLibrary editor. | ||||
| | | * | | | | | | Fix positioning of popup menu in AnimationLibrary editor. | Saracen | 2024-09-28 | 1 | -2/+2 |
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| | * | | | | | | | Merge pull request #97996 from timothyqiu/rtl-arrow | Thaddeus Crews | 2024-10-14 | 1 | -1/+3 |
| | |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix `ControlEditorPopupButton` arrow position in RTL language | ||||
| | | * | | | | | | | Fix ControlEditorPopupButton arrow position in RTL language | Haoyu Qiu | 2024-10-09 | 1 | -1/+3 |
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| | * | | | | | | | | Merge pull request #96740 from ryevdokimov/collision_reposition | Thaddeus Crews | 2024-10-14 | 2 | -17/+72 |
| | |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Use collision detection ray to reposition an object already in the scene | ||||
| | | * | | | | | | | | Use collision detection ray to reposition an object already in the scene | Robert Yevdokimov | 2024-10-04 | 2 | -17/+72 |
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| | * | | | | | | | | Merge pull request #94371 from KoBeWi/insane_particle_unification_😱 | Thaddeus Crews | 2024-10-14 | 10 | -1812/+1184 |
| | |\ \ \ \ \ \ \ \ | | | |_|_|_|_|_|_|/ | | |/| | | | | | | | | | | | | | | | | | Unify particle editors | ||||
| | | * | | | | | | | Unify particle editors | kobewi | 2024-10-04 | 10 | -1812/+1184 |
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