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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
editor
/
project_settings_editor.cpp
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Author
Age
Files
Lines
...
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-6
/
+6
*
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-09
1
-2
/
+2
*
Make platform feature tag names lowercase
Hugo Locurcio
2021-08-31
1
-1
/
+0
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-4
/
+4
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-8
/
+7
*
Optimize StringName usage
reduz
2021-07-18
1
-7
/
+7
*
Improve Project Settings Editor
Danil Alexeev
2021-05-14
1
-149
/
+113
*
Improve ActionMapEditor
Danil Alexeev
2021-05-05
1
-2
/
+0
*
ProjectSettingsEditor: Make "Type" OptionButton item ids match corresponding ...
kleonc
2021-04-20
1
-3
/
+2
*
Save ProjectSettings on editor restart
kobewi
2021-02-26
1
-0
/
+1
*
Fix capitalization of checkbox in Input Map Editor
Michael Alexsander
2021-02-24
1
-1
/
+1
*
Added Import Defaults Editor in Project Settings
reduz
2021-02-23
1
-0
/
+6
*
New ActionMapEditor to replace InputMapEditor. Used in ProjectSettings.
Eric M
2021-02-19
1
-4
/
+214
*
Reorganize Project Settings
reduz
2021-02-18
1
-19
/
+17
*
Fix editor always redrawing
reduz
2021-02-13
1
-0
/
+1
*
Don't allow adding Objects to the project settings
Hugo Locurcio
2021-01-10
1
-3
/
+6
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-2
/
+2
*
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-12-14
1
-1
/
+1
*
Refactored variant constructor logic
reduz
2020-11-09
1
-1
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Add placeholders to the searchbars in the Project/Editor settings
Michael Alexsander
2020-08-28
1
-0
/
+1
*
Fixed issues with adding custom project settings and added confirmation dialo...
Eric M
2020-08-18
1
-2
/
+12
*
Fix and tweak the new header in "Project Settings"
Michael Alexsander
2020-08-14
1
-12
/
+10
*
Rewrite ProjectSettings editor advanced options
Stijn Hinlopen
2020-08-10
1
-287
/
+250
*
Refactor Project Settings:
Stijn Hinlopen
2020-07-14
1
-1793
/
+51
*
Merge pull request #40092 from hinlopen/remove-find-last
Rémi Verschelde
2020-07-04
1
-1
/
+1
|
\
|
*
Remove String::find_last (same as rfind)
Stijn Hinlopen
2020-07-03
1
-1
/
+1
*
|
Add translation parser plugin support
SkyJJ
2020-07-02
1
-10
/
+16
*
|
Added "POT generation" feature under "Localization" in the Editor
SkyJJ
2020-07-02
1
-0
/
+114
|
/
*
Merge pull request #39661 from dreamsComeTrue/restart-project-settings-msg
Rémi Verschelde
2020-06-21
1
-1
/
+1
|
\
|
*
Project Settings 'restart' message put focus on editor rather than project it...
Dominik 'dreamsComeTrue' Jasiński
2020-06-19
1
-1
/
+1
*
|
Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-19
1
-1
/
+2
|
/
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-48
/
+96
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-98
/
+0
*
Update game controller enums.
Marcel Admiraal
2020-05-13
1
-36
/
+47
*
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
1
-6
/
+17
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-3
/
+6
*
Implement global and per instance shader uniforms.
Juan Linietsky
2020-04-17
1
-0
/
+5
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-7
/
+7
*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-35
/
+35
*
Working multiple window support, including editor
Juan Linietsky
2020-03-26
1
-70
/
+75
*
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
1
-1
/
+1
*
prevent joypad button input dropdown going out of dialog
alvaroHernandez
2020-03-16
1
-0
/
+2
*
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-03-01
1
-10
/
+45
|
\
|
*
Rename `scancode` to `keycode`.
bruvzg
2020-02-25
1
-10
/
+45
*
|
Signals: Fix signals error prints for the new signal system
Mateo Dev .59
2020-02-28
1
-1
/
+2
*
|
Signals: Manually port most of remaining connect_compat uses
Rémi Verschelde
2020-02-28
1
-1
/
+1
*
|
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-78
/
+37
|
/
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