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path: root/editor/project_settings_editor.cpp
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* Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23Spartan3222024-11-151-1/+2
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| * Replace default deadzone magic number with named constantMalcolm Anderson2024-11-121-1/+2
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* | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-3/+3
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| * Rename internal Button icon to button_icon to match exposed methodsAaron Franke2024-10-291-3/+3
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* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
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* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
|/ | | | | | | | | | | | | | | | | | | | | | Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
* Merge pull request #96615 from KoBeWi/run_as_administratorRémi Verschelde2024-10-041-3/+3
|\ | | | | | | Globally remember advanced toggle in project settings
| * Globally remember advanced toggle in project settingskobewi2024-09-051-3/+3
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* | Merge pull request #97281 from reptofrog/deadzone-new-defaultRémi Verschelde2024-10-021-1/+1
|\ \ | | | | | | | | | Input: Change the default deadzone value for new actions from 0.5 to 0.2
| * | Changed the default deadzone value for new actions from 0.5 to 0.2Roman Morozov2024-10-011-1/+1
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* | | Keep advanced toggle on when searching for settingsHaoyu Qiu2024-09-211-4/+3
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* | Merge pull request #97187 from KoBeWi/do_notRémi Verschelde2024-09-191-1/+1
|\ \ | | | | | | | | | Don't store project metadata when loading
| * | Don't store project metadata when loadingkobewi2024-09-191-1/+1
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* / Don't show project settings starting with underscorekobewi2024-09-181-1/+1
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* [Scene] Add SceneStringName::toggledYuri Rubinsky2024-08-281-1/+1
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* Add `String.is_valid_unicode_identifier()`Haoyu Qiu2024-08-271-1/+1
| | | | | | | - Adds `is_valid_unicode_identifier()` - Adds `is_valid_ascii_identifier()` - Deprecates `is_valid_identifier()` - Renames `validate_identifier()` to `validate_ascii_identifier()`
* Fix undoredo handling in some dialogskobewi2024-07-041-13/+2
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* Fix synchronization of global class nameHilderin2024-06-251-0/+4
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* [Scene] Add `SceneStringNames::text/value_changed`A Thousand Ships2024-06-191-1/+1
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* [Scene] Add `SceneStringNames::item_selected`A Thousand Ships2024-06-191-1/+1
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* [Scene] Add `SceneStringNames::font(_size/_color)`A Thousand Ships2024-06-181-1/+1
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* Add Globals tab to reorganize Project Settings dialogkobewi2024-06-051-4/+8
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* [Scene] Add `SceneStringNames::panel`A Thousand Ships2024-05-301-1/+1
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* Increase width of project settings windowlmyers4212024-05-221-1/+1
| | | | Fixes #91009.
* [Scene] Add SceneStringNames::pressedA Thousand Ships2024-05-141-4/+4
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* Add separate feature tags for editor runtimekobewi2024-04-261-0/+2
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* Merge pull request #87870 from ryevdokimov/remove-unnecessary-focus-methodsRémi Verschelde2024-03-111-10/+2
|\ | | | | | | Remove unnecessary focus methods and directly bind to `set_close_on_escape`
| * Remove unnecessary focus methods and directly bind to 'set_close_on_escape'Robert Yevdokimov2024-02-021-10/+2
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* | Add Ctrl + L / Cmd + Shift + G shortcut to focus path bar in FileDialogHugo Locurcio2024-03-051-1/+27
| | | | | | | | | | | | | | | | | | | | This also tweaks EditorFileDialog to use the same shortcut, while making it select the path text after focusing (like in most file managers). Ctrl + L / Cmd + Shift + G can also now be used to focus on the property name in the project settings editor, as well in the Input Map, Autoload, Shader Globals and Global Groups tabs.
* | Remove code relative to obsoleted ETC texture formatRémi Verschelde2024-02-141-1/+0
|/ | | | Co-authored-by: BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com>
* Reorganize code related to editor themingYuri Sizov2024-01-161-1/+1
| | | | | | | | | | | | | This change introduces a new EditorThemeManager class to abstract theme generatio and its subroutines. Logic related to EditorTheme, EditorColorMap, and editor icons has been extracted into their respective files with includes cleaned up. All related files have been moved to a separate folder to better scope them in the project. This includes relevant generated files as well.
* Improve "Add" button consistency in Project SettingsChristian Kaiser2024-01-111-0/+2
| | | | | | | * Adds an icon to all the input-adjacent add/remove buttons * Adds a separator next to the action map "add" button * Changes the Shader Globals editor to be consistent with the others * Adds a clear button to the shader global name input
* Merge pull request #82283 from YeldhamDev/focus_that_search_bar!Rémi Verschelde2024-01-041-2/+23
|\ | | | | | | Make the search bars in the "Project Settings" dialog grab focus when they appear
| * Make the search bars in the "Project Settings" dialog grab focus when they ↵Michael Alexsander2023-09-251-2/+23
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* | Merge pull request #84445 from Rubonnek/add-const-references-clang-tidyRémi Verschelde2024-01-041-1/+1
|\ \ | | | | | | | | | Add const references detected by clang-tidy
| * | Add const references detected by clang-tidyWilson E. Alvarez2023-12-161-1/+1
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* / Implement project-wide node groupsStanislav Labzyuk2023-12-191-0/+7
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* Add EditorStringNames singletonkobewi2023-09-031-6/+7
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* Deprecate project_settings_changed signalkobewi2023-08-101-2/+0
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* fix errors while reordering input mapsjpcerrone2023-05-121-1/+2
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* Merge pull request #76026 from YuriSizov/editor-running-up-that-guiRémi Verschelde2023-04-261-0/+1
|\ | | | | Extract editor run toolbar into its own component
| * Extract editor run toolbar into its own componentYuri Sizov2023-04-191-0/+1
| | | | | | | | | | | | | | | | - Simplify and update its logic. - Simplify EditorScript. - Improve EditorNode and other relevant includes. - Fix scene-based path in the movie writer when reloading a scene.
* | Translate undo/redo messages in settings dialogsHaoyu Qiu2023-04-231-2/+2
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* Merge pull request #75141 from rcorre/rrc/dialog-posYuri Sizov2023-03-281-0/+1
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| * Apply clamp_to_embedder on parent resize and popup.Ryan Roden-Corrent2023-03-271-0/+1
| | | | | | | | | | | | | | | | | | | | | | Fixes #75084. The clamp_to_embedder setting was added in 8be16e0704873f0c9bab8c10dafe2607a00ff78f, but was not set on any of the in-editor dialogs. This patch sets `clamp_to_embedder` on editor dialogs so they cannot be dragged out of the frame. This also modifies `clamp_to_embedder` so a window is clamped to the bounds of an embedder when it pops up and when the parent is resized.
* | clear filter input in Project Settings when opening Layersyedpodtrzitko2023-03-101-1/+5
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* Improvements and fixes based on Weblate commentsHaoyu Qiu2023-02-131-1/+1
| | | | | | | | | | | | | | | | | | | * Description of `ui_text_submit` action should be "Submit Text" instead of "Text Submitted". * Spell out "Animation" instead of using "Anim.". * Treat "Max" as regular word instead of writing "Max.". * Use generic "Set %s" for action name instead of a dedicated "Set target_position". * Add translator comment for: * "Inclusive" and "Self" in the profiler. * Places where it needs the context about being an editor progress label. * "Duplicated Animation Name" since it's refering to the new name of a duplicated animation. * Disambiguation of "View Plane Transform", "Paste Selects" and "Display Normal". * Fix wrong undo action name for renaming an input action. * Fix missing end quote in a shader error message. * In class reference: * Fix duplicated "if" in the description of `signf()`. * Fix mismatched example output in `String.operator %()`. * Fix typo in the description of `Decal.texture_emission`. * Unify description of `String.match()` and `StringName.match()`.
* Merge pull request #71322 from ↵Rémi Verschelde2023-02-011-11/+3
|\ | | | | | | | | | | EricEzaM/55856-proj-settings-initial-array-dict-shared-instance Fix Project Settings array/dicts initial value being shared instances of the current value.
| * Fix Project Settings array/dicts initial value being shared instances of the ↵Eric M2023-01-131-11/+3
| | | | | | | | current value.
* | Add EditorUndoRedoManager singletonkobewi2023-01-161-8/+8
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