| Commit message (Collapse) | Author | Age | Files | Lines |
|\ |
|
| | |
|
|\| |
|
| | |
|
| | |
|
|/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Credits:
Co-authored-by: Skogi <skogi.b@gmail.com>
Co-authored-by: Spartan322 <Megacake1234@gmail.com>
Co-authored-by: swashberry <swashdev@pm.me>
Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: radenthefolf <radenthefolf@gmail.com>
Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com>
Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com>
Co-authored-by: decryptedchaos <nixgod@gmail.com>
Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com>
Co-authored-by: Mister Puma <MisterPuma80@gmail.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: SingleError <isaaconeoneone@gmail.com>
Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
|
|\
| |
| |
| | |
Globally remember advanced toggle in project settings
|
| | |
|
|\ \
| | |
| | |
| | | |
Input: Change the default deadzone value for new actions from 0.5 to 0.2
|
| | | |
|
|/ / |
|
|\ \
| | |
| | |
| | | |
Don't store project metadata when loading
|
| |/ |
|
|/ |
|
| |
|
|
|
|
|
|
|
| |
- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
Fixes #91009.
|
| |
|
| |
|
|\
| |
| |
| | |
Remove unnecessary focus methods and directly bind to `set_close_on_escape`
|
| | |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This also tweaks EditorFileDialog to use the same shortcut,
while making it select the path text after focusing
(like in most file managers).
Ctrl + L / Cmd + Shift + G can also now be used to focus on the
property name in the project settings editor, as well in the
Input Map, Autoload, Shader Globals and Global Groups tabs.
|
|/
|
|
| |
Co-authored-by: BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.
Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.
All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
|
|
|
|
|
|
|
| |
* Adds an icon to all the input-adjacent add/remove buttons
* Adds a separator next to the action map "add" button
* Changes the Shader Globals editor to be consistent with the others
* Adds a clear button to the shader global name input
|
|\
| |
| |
| | |
Make the search bars in the "Project Settings" dialog grab focus when they appear
|
| |
| |
| |
| | |
appear
|
|\ \
| | |
| | |
| | | |
Add const references detected by clang-tidy
|
| |/ |
|
|/ |
|
| |
|
| |
|
| |
|
|\
| |
| | |
Extract editor run toolbar into its own component
|
| |
| |
| |
| |
| |
| |
| |
| | |
- Simplify and update its logic.
- Simplify EditorScript.
- Improve EditorNode and other relevant includes.
- Fix scene-based path in the movie writer when
reloading a scene.
|
|/ |
|
|\ |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Fixes #75084.
The clamp_to_embedder setting was added in 8be16e0704873f0c9bab8c10dafe2607a00ff78f,
but was not set on any of the in-editor dialogs.
This patch sets `clamp_to_embedder` on editor dialogs so they cannot be dragged out of the frame.
This also modifies `clamp_to_embedder` so a window is clamped to the bounds of an embedder when
it pops up and when the parent is resized.
|
|/ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Description of `ui_text_submit` action should be "Submit Text" instead of "Text Submitted".
* Spell out "Animation" instead of using "Anim.".
* Treat "Max" as regular word instead of writing "Max.".
* Use generic "Set %s" for action name instead of a dedicated "Set target_position".
* Add translator comment for:
* "Inclusive" and "Self" in the profiler.
* Places where it needs the context about being an editor progress label.
* "Duplicated Animation Name" since it's refering to the new name of a duplicated animation.
* Disambiguation of "View Plane Transform", "Paste Selects" and "Display Normal".
* Fix wrong undo action name for renaming an input action.
* Fix missing end quote in a shader error message.
* In class reference:
* Fix duplicated "if" in the description of `signf()`.
* Fix mismatched example output in `String.operator %()`.
* Fix typo in the description of `Decal.texture_emission`.
* Unify description of `String.match()` and `StringName.match()`.
|
|\
| |
| |
| |
| |
| | |
EricEzaM/55856-proj-settings-initial-array-dict-shared-instance
Fix Project Settings array/dicts initial value being shared instances of the current value.
|
| |
| |
| |
| | |
current value.
|
|/ |
|