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path: root/editor/property_selector.h
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* Initialize bools in the headers in editorAaron Franke2022-03-121-1/+1
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Signals: Port more uses of connect_compatRémi Verschelde2020-02-281-6/+4
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Made use of semicolons more consitent, fixed formattingJohnJLight2019-06-191-1/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Entirely new (and much improved) animation editor.Juan Linietsky2018-06-071-0/+4
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Many fixes to visual script, changed virtuals override for a proper selector.Juan Linietsky2017-09-121-1/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-3/+2
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-18/+14
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+83