index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
editor
/
scene_tree_editor.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-67
/
+130
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+4
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-72
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-12
/
+12
*
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
1
-6
/
+6
*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-29
/
+29
*
Working multiple window support, including editor
Juan Linietsky
2020-03-26
1
-9
/
+10
*
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-1
/
+1
*
Signals: Manually port most of remaining connect_compat uses
Rémi Verschelde
2020-02-28
1
-0
/
+1
*
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-51
/
+33
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-33
/
+33
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-1
/
+1
*
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Juan Linietsky
2020-02-15
1
-3
/
+2
*
Remove more deprecated methods and code
Rémi Verschelde
2020-02-13
1
-24
/
+1
*
Texture refactor
Juan Linietsky
2020-02-11
1
-2
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-12-24
1
-1
/
+2
*
Minor visual adjustment in drag preview of the scene and file tree editors
Michael Alexsander Silva Dias
2019-09-30
1
-0
/
+1
*
Add an `editor_description` property to Node for documentation purposes
Hugo Locurcio
2019-08-23
1
-5
/
+23
*
Merge pull request #31423 from Calinou/improve-node-signal-group-tooltip
Rémi Verschelde
2019-08-18
1
-9
/
+24
|
\
|
*
Improve the scene tree signals/groups tooltip
Hugo Locurcio
2019-08-17
1
-9
/
+24
*
|
Adds Attaching Script via Script Editor
Emmanuel Barroga
2019-08-16
1
-0
/
+21
|
/
*
Make custom types more subtle and more useful
Bojidar Marinov
2019-07-19
1
-3
/
+15
*
Fix potential crash caused by type mismatch in Ref
Shiqing
2019-07-12
1
-4
/
+6
*
Added filter to SceneTreeDialog
unknown
2019-07-06
1
-1
/
+20
*
Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-5
/
+1
*
Added script name tooltip for Open Script Icon
Emmanuel Barroga
2019-06-12
1
-2
/
+2
*
Merge pull request #29306 from qarmin/small_code_fixes
Rémi Verschelde
2019-06-12
1
-3
/
+5
|
\
|
*
Small fixes to unrechable code, possibly overflows, using NULL pointers
qarmin
2019-06-03
1
-3
/
+5
*
|
Improve conections dialog
Michael Alexsander Silva Dias
2019-06-06
1
-7
/
+18
|
/
*
Deselect hidden nodes on filter
Tomasz Chabora
2019-05-26
1
-0
/
+6
*
Fixed scene tree update after changing node name in tool script
PouleyKetchoupp
2019-05-24
1
-6
/
+14
*
Fix typos with codespell
Rémi Verschelde
2019-05-19
1
-1
/
+1
*
Undo support for locking and grouping for both 2D and 3D
Sintinium
2019-04-26
1
-6
/
+19
*
Merge pull request #28130 from JFonS/add_3d_grouping
Rémi Verschelde
2019-04-21
1
-1
/
+5
|
\
|
*
Add grouping to 3D editor
JFonS
2019-04-17
1
-1
/
+5
*
|
Fix styling in 'SceneTreeDialog'
Michael Alexsander Silva Dias
2019-04-15
1
-18
/
+11
|
/
*
Reorganized connection dialog for much improved ease of use.
Juan Linietsky
2019-04-11
1
-2
/
+32
*
Fix toggle visibility in SceneTreeDialog
qarmin
2019-03-13
1
-1
/
+1
*
Cleanup relationship line coding after 5f079e2
Michael Alexsander Silva Dias
2019-03-06
1
-26
/
+17
*
-Make tileset and meshlibrary edit in a separate inspector, fixes #26671
Juan Linietsky
2019-03-06
1
-11
/
+0
*
Invalid node name should check if new_name is empty then cancel rename, fixes...
Ankit Priyarup
2019-01-29
1
-0
/
+5
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
General fixes for the AnimationTree editor
Michael Alexsander Silva Dias
2018-12-17
1
-1
/
+1
*
Merge pull request #23464 from GameCoderStudios/master
Rémi Verschelde
2018-12-14
1
-1
/
+1
|
\
|
*
Ability to pick child nodes of scenes instances marked with "Editable childre...
Angeloss
2018-11-02
1
-1
/
+1
*
|
If using relationship lines (now default) hide guides.
Juan Linietsky
2018-11-18
1
-1
/
+4
|
/
*
Warning dialog is now shown if trying to set Node name to empty string
Silvano Cerza
2018-10-30
1
-0
/
+7
*
fixed visibility toggle with node selection
QbieShay
2018-10-14
1
-1
/
+1
[next]