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path: root/editor/scene_tree_editor.cpp
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* Merge pull request #50517 from KoBeWi/🌳💣Rémi Verschelde2021-07-191-2/+11
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| * Assign value to property by dropping to scene treekobewi2021-07-191-2/+11
* | Optimize StringName usagereduz2021-07-181-44/+44
* | Fix duplicate selection in SceneTreereduz2021-07-171-22/+9
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* Do not update scene tree dock when node edited outside of itNathan Franke2021-07-151-0/+4
* Add header theme type variations to labelskobewi2021-07-131-0/+1
* Merge pull request #49725 from EricEzaM/multi-node-picking-fixesRémi Verschelde2021-07-121-1/+8
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| * Fixes for multi-node editing interactions.Eric M2021-06-191-1/+8
* | Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-1/+1
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* Consistently prefix bound virtual methods with _kobewi2021-06-121-3/+3
* Improve TreeItem API and allow to move nodestrollodel2021-05-171-2/+2
* Merge pull request #44831 from gongpha/dont-update-tree-if-selectedRémi Verschelde2021-05-061-0/+4
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| * Blocking updating in SceneTreeEditor when editing an itemgongpha2021-01-061-0/+4
* | Implement Particle Trailsreduz2021-04-301-1/+4
* | Remove uses of `auto` for better readability and online code reviewsHugo Locurcio2021-04-261-1/+1
* | Use Array for node configuration warningsNathan Franke2021-04-111-3/+3
* | Allow to drop files on filtered scene treekobewi2021-03-221-4/+1
* | Fix Node can not be reselectedray905142021-03-131-1/+2
* | Merge pull request #45545 from abaire/relaxes_gltf_name_sanitizationRémi Verschelde2021-03-091-3/+5
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| * | Relaxes Node naming constraints in glTF documents to match the Editor.abaire2021-02-241-3/+5
* | | Merge pull request #46191 from reduz/refactor-process-modeRémi Verschelde2021-02-191-0/+9
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| * | | Refactor Process Modereduz2021-02-181-0/+9
* | | | Fix `SceneTreeEditor::update_timer` - timeout signalYuri Roubinsky2021-02-191-1/+1
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* | | Fix SceneTreeEditor::_update_tree() bindingPedro J. Estébanez2021-02-141-1/+1
* | | Fix LineEdit minimum widthreduz2021-02-121-1/+1
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* / Keep selected node visible after filter changePedro J. Estébanez2021-02-081-5/+12
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* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename empty() to is_empty()Marcel Admiraal2020-12-281-4/+4
* Rename Control margin to offsetMarcel Admiraal2020-12-231-2/+2
* Cleanup unused engine codeTomasz Chabora2020-12-091-4/+0
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-2/+2
* Merge pull request #38743 from arrowinaknee/node-config-warningsRémi Verschelde2020-10-011-1/+1
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| * Update all get_configuration_warning to retrieve warnings from the parentArrowInAKnee2020-05-161-1/+1
* | striped edges on node rename in SceneTreeDockLeleat2020-09-131-0/+3
* | Updated Translation architecture to have TranslationPO, did some commit fixes...SkyJJ2020-08-191-1/+1
* | Added plurals and context support to TranslationSkyJJ2020-08-191-18/+26
* | Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...Stijn Hinlopen2020-07-141-0/+5
* | Prevent dragging from SceneTree buttonsHaoyu Qiu2020-07-021-0/+4
* | Fix some popups menu missing screen transform.Juan Linietsky2020-07-011-1/+1
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* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-67/+130
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+4
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-72/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-12/+12
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-6/+6
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-29/+29
* Working multiple window support, including editorJuan Linietsky2020-03-261-9/+10
* Added a Window node, and made it the scene root.Juan Linietsky2020-03-261-1/+1
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-1/+1
* Signals: Manually port most of remaining connect_compat usesRémi Verschelde2020-02-281-0/+1
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-51/+33