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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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settings_config_dialog.h
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Author
Age
Files
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*
Allow shortcuts to have any number of bindings. Updated UI as required.
Eric M
2021-10-01
1
-12
/
+18
*
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-23
1
-1
/
+1
*
Added Built-in Action editor to Editor Settings dialog.
Eric M
2021-02-19
1
-10
/
+23
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-2
/
+2
*
Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-19
1
-2
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add clear text button to LineEdit
Łukasz Rutkowski
2018-08-11
1
-2
/
+0
*
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-19
1
-2
/
+16
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Clean up setting dialogues a bit.
Ray Koopa
2017-12-17
1
-0
/
+6
*
Separated Editor settings and Scene undo redo stack
Paulb23
2017-10-15
1
-0
/
+5
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-2
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-12
/
+7
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+94