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path: root/editor/shader_create_dialog.cpp
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* Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3efSpartan3222024-11-191-1/+1
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| * Use `(r)find_char` instead of `(r)find` for single charactersA Thousand Ships2024-11-171-1/+1
* | Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23Spartan3222024-11-151-0/+3
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| * Create .uid file when creating new Resourcekobewi2024-11-131-0/+3
* | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-1/+1
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| * Rename internal Button icon to button_icon to match exposed methodsAaron Franke2024-10-291-1/+1
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* [Scene] Add SceneStringName::toggledYuri Rubinsky2024-08-281-1/+1
* [Scene] Add `SceneStringNames::text/value_changed`A Thousand Ships2024-06-191-1/+1
* [Scene] Add `SceneStringNames::item_selected`A Thousand Ships2024-06-191-3/+3
* [Scene] Add SceneStringNames::pressedA Thousand Ships2024-05-141-1/+1
* Use Core/Scene stringnames consistentlykobewi2024-05-131-1/+1
* Reduce and prevent unnecessary random-access to `List`A Thousand Ships2024-05-041-6/+7
* Merge pull request #86668 from KoBeWi/most_shader_pathRémi Verschelde2024-04-261-1/+6
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| * Automatically add path to built-in shaderskobewi2023-12-311-1/+6
* | Reorganize code related to editor themingYuri Sizov2024-01-161-1/+1
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* Merge pull request #85745 from YuriSizov/editor-obey-the-theme-overlordRémi Verschelde2023-12-041-22/+9
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| * Fix theme application in various editor dialogsYuri Sizov2023-12-041-22/+9
* | Comment the shader template light function by defaultJuan Linietsky2023-11-071-4/+6
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* Fix pressing Enter being ignored in "Create Shader" dialogueNikita Krasnov2023-11-061-0/+1
* Ignore path error for built-in scripts/shaderskobewi2023-10-271-1/+1
* Add EditorStringNames singletonkobewi2023-09-031-4/+4
* Standardize dialog input validation as a new classkobewi2023-08-081-75/+29
* Improve shader editor templates to be more descriptiveHugo Locurcio2023-07-171-21/+48
* Use bullet points in shader editor creation dialogHugo Locurcio2023-06-241-2/+2
* Improve includes of EditorNode (and everything else)Yuri Sizov2023-04-071-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg2022-10-071-16/+14
* Improve naming of theme properties throughout GUI codeYuri Sizov2022-09-061-1/+1
* Add `String.to_{camel,pascal,snake}_case` methodsDanil Alexeev2022-08-301-1/+1
* Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...Rémi Verschelde2022-08-291-15/+21
* Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGEDAaron Record2022-08-271-21/+15
* Move ShaderCreateDialog's ShaderType enum out of the headerAaron Franke2022-08-151-0/+7
* Swap arguments of ResourceSaver.save()kobewi2022-07-291-2/+2
* Adding shader preprocessor supportYuri Roubinsky2022-07-221-92/+135
* Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialogFireForge2022-07-091-6/+6
* Merge pull request #61888 from Chaosus/vs_remove_engine_versionRémi Verschelde2022-06-161-1/+0
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| * Remove engine version from visual shaderYuri Rubinsky2022-06-101-1/+0
* | Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...bruvzg2022-06-161-2/+2
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* Add a new HashSet templatereduz2022-05-201-1/+1
* Replace most uses of Map by HashMapreduz2022-05-161-1/+1
* Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio2022-05-031-2/+2
* Make FileAccess and DirAccess classes reference counted.bruvzg2022-04-111-3/+3
* Convert _notification methods to switch - Chunk CJakob Bouchard2022-02-161-0/+1
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-0/+3
* Revert "Add missing SNAME macro optimization to all theme methods call"Rémi Verschelde2022-02-081-5/+5
* Add missing SNAME macro optimization to all theme methods calljmb4622022-02-061-5/+5
* String: Add contains().Anilforextra2022-02-041-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2