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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
editor
/
spatial_editor_gizmos.cpp
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Author
Age
Files
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Removed ontop property, added a material rendering priority system. Fixes #99...
Juan Linietsky
2017-09-01
1
-6
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+6
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Merge pull request #10774 from djrm/pr_gizmo_fixes
Rémi Verschelde
2017-08-30
1
-4
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+11
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Fixed problem with highlight boxes not updating on translation
Daniel J. Ramirez
2017-08-29
1
-4
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+11
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Merge pull request #10745 from neikeq/fix-docdata-and-stuff
Juan Linietsky
2017-08-29
1
-3
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+7
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DocData and type hints fixes
Ignacio Etcheverry
2017-08-29
1
-3
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+7
*
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Added missing gizmo icons and fixed ugly looking gizmo icons.
Daniel J. Ramirez
2017-08-28
1
-3
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+11
*
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Improved directional light arrow and gizmo highlighting
Daniel J. Ramirez
2017-08-28
1
-24
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+23
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Highlight currently selected gizmo.
Daniel J. Ramirez
2017-08-28
1
-0
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+33
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Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-56
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+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
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+1
*
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-26
1
-8
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+0
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-Massive clean up to gizmos
Juan Linietsky
2017-08-26
1
-62
/
+300
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Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-74
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+74
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Fix primitive mesh selection, closes #9210
Juan Linietsky
2017-08-18
1
-1
/
+1
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Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-5
/
+5
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-1
/
+1
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Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
1
-0
/
+127
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Fixed syntax inconsistency in Vector3.snap and Vector3.snapped
TwistedTwigleg
2017-07-03
1
-4
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+4
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Godot 3.0 primitives as resources for use with MeshInstance
BastiaanOlij
2017-06-16
1
-20
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+0
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renamed all Rect3.pos to Rect3.position
alexholly
2017-06-09
1
-18
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+18
*
-Added proper access to depth texture from shader
Juan Linietsky
2017-06-07
1
-9
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+9
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Particle system is complete. Rejoice!
Juan Linietsky
2017-04-08
1
-0
/
+132
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
1
-87
/
+92
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-1340
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+1078
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Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+3483