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path: root/editor/spatial_editor_gizmos.cpp
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* Removed ontop property, added a material rendering priority system. Fixes #99...Juan Linietsky2017-09-011-6/+6
* Merge pull request #10774 from djrm/pr_gizmo_fixesRémi Verschelde2017-08-301-4/+11
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| * Fixed problem with highlight boxes not updating on translationDaniel J. Ramirez2017-08-291-4/+11
* | Merge pull request #10745 from neikeq/fix-docdata-and-stuffJuan Linietsky2017-08-291-3/+7
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| * DocData and type hints fixesIgnacio Etcheverry2017-08-291-3/+7
* | Added missing gizmo icons and fixed ugly looking gizmo icons.Daniel J. Ramirez2017-08-281-3/+11
* | Improved directional light arrow and gizmo highlightingDaniel J. Ramirez2017-08-281-24/+23
* | Highlight currently selected gizmo.Daniel J. Ramirez2017-08-281-0/+33
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* Dead code tells no talesRémi Verschelde2017-08-271-56/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Cleanup tons of obsolete commented out codeRémi Verschelde2017-08-261-8/+0
* -Massive clean up to gizmosJuan Linietsky2017-08-261-62/+300
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-74/+74
* Fix primitive mesh selection, closes #9210Juan Linietsky2017-08-181-1/+1
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-5/+5
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-1/+1
* Lots of work on Audio & Physics engine:Juan Linietsky2017-07-151-0/+127
* Fixed syntax inconsistency in Vector3.snap and Vector3.snappedTwistedTwigleg2017-07-031-4/+4
* Godot 3.0 primitives as resources for use with MeshInstanceBastiaanOlij2017-06-161-20/+0
* renamed all Rect3.pos to Rect3.positionalexholly2017-06-091-18/+18
* -Added proper access to depth texture from shaderJuan Linietsky2017-06-071-9/+9
* Particle system is complete. Rejoice!Juan Linietsky2017-04-081-0/+132
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* New particle system, mostly working, some small features missing.Juan Linietsky2017-04-061-87/+92
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-1340/+1078
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+3483