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* Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-1/+1
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| * Rename internal Button icon to button_icon to match exposed methodsAaron Franke2024-10-291-1/+1
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* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
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* | Merge commit godotengine/godot@1015a481ff43edb1126ab39a147fefda290131e5Spartan3222024-10-241-6/+1
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| * Fix PopupPanel menu styleGiganzo2024-10-201-6/+1
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* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
|/ | | | | | | | | | | | | | | | | | | | | | Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
* [Scene] Add `SceneStringNames::font(_size/_color)`A Thousand Ships2024-06-181-3/+3
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* [Scene] Add `SceneStringNames::panel`A Thousand Ships2024-05-301-2/+2
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* [Scene] Add SceneStringNames::pressedA Thousand Ships2024-05-141-3/+3
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* Use Core/Scene stringnames consistentlykobewi2024-05-131-1/+1
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* Add const lvalue ref to editor/* container parametersMuller-Castro2024-02-261-1/+1
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* Disable multi-window buttons instead of hiding them when support is unavailableHugo Locurcio2024-01-271-3/+11
| | | | | | | | | This is more explicit as for why this functionality isn't available depending on editor settings and current platform. This also exposes a `EditorInterface.is_multi_window_enabled()` method so that editor plugins can easily query whether the editor is able and expected to create multiple windows.
* Reorganize code related to editor themingYuri Sizov2024-01-161-1/+1
| | | | | | | | | | | | | This change introduces a new EditorThemeManager class to abstract theme generatio and its subroutines. Logic related to EditorTheme, EditorColorMap, and editor icons has been extracted into their respective files with includes cleaned up. All related files have been moved to a separate folder to better scope them in the project. This includes relevant generated files as well.
* Fix various spelling errorsRobert Yevdokimov2024-01-041-1/+1
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* Keep focus on floating window when showing ProgressDialogtrollodel2023-10-151-0/+3
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* [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicableA Thousand Ships2023-09-151-1/+1
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* Fix accessing editor theme items throughout the UIYuri Sizov2023-09-151-1/+1
| | | | This also exposes `EditorInterface::get_editor_theme`.
* Add EditorStringNames singletonkobewi2023-09-031-4/+5
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* Make the single window mode check more stricttrollodel2023-07-221-1/+1
| | | | Check the "interface/editor/single_window_mode" editor settings.
* Fix wrong placement of the Make Floating Button.ajreckof2023-06-211-1/+0
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* Propagate shortcuts to SubViewportsMarkus Sauermann2023-05-101-1/+1
| | | | `push_unhandled_input` no longer propagates events to `SubViewports`.
* Add multi window code and shader editorstrollodel2023-05-101-0/+474