index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
main
/
input_default.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Allow to specify a custom strength when calling Input.action_press(), this al...
Davide Baldo
2018-11-10
1
-2
/
+2
*
fixed uninitialized variables and false positives found by CppCheck
Simon Wenner
2018-10-25
1
-0
/
+3
*
Track screen drag speed
Pedro J. Estébanez
2018-10-14
1
-5
/
+30
*
Fix warnings for operator precedence disambiguation [-Wparentheses]
Rémi Verschelde
2018-09-27
1
-3
/
+3
*
Fix warnings on non-static data member initializers (C++11 feature)
Rémi Verschelde
2018-09-27
1
-0
/
+1
*
Fix set_default_cursor_shape interaction with Control nodes
Martin Capitanio
2018-09-15
1
-1
/
+7
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-3
/
+3
*
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
1
-3
/
+0
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-3
/
+3
*
Merge pull request #17196 from RandomShaper/improve-gui-touch
Rémi Verschelde
2018-05-02
1
-12
/
+106
|
\
|
*
Implement universal translation of touch to mouse
Pedro J. Estébanez
2018-04-30
1
-12
/
+106
*
|
Fix Coverity reports of uninitialized scalar variable
Rémi Verschelde
2018-04-19
1
-3
/
+1
*
|
Merge pull request #16902 from groud/analog_action_system
Juan Linietsky
2018-04-18
1
-4
/
+14
|
\
\
|
|
/
|
/
|
|
*
Allow actions to provide an analog value
Gilles Roudiere
2018-04-16
1
-4
/
+14
*
|
Implement Input.set_default_cursor_shape to change the default shape
Guilherme Felipe
2018-04-10
1
-0
/
+9
*
|
Allow set_custom_mouse_cursor use same cursor(image) with different shapes.
Guilherme Felipe
2018-04-09
1
-9
/
+0
|
/
*
Generate controller mapping class from one or more SDL2 database files
Carter Anderson
2018-03-05
1
-288
/
+7
*
Fix typos with codespell
luz.paz
2018-02-21
1
-1
/
+1
*
Add Xbox One Elite and Xbox 360 Afterglow pads
Brandon DeRosier
2018-02-13
1
-0
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor
Rémi Verschelde
2018-01-03
1
-15
/
+5
|
\
|
*
Add implementation for custom hardware cursor
Guilherme Silva
2017-12-17
1
-15
/
+5
*
|
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
|
/
*
Updated input_default.cpp again (new maps take priority)
Andrew Silver
2017-12-14
1
-12
/
+12
*
Updated controller mappings for windows/mac/linux
Andrew Silver
2017-12-10
1
-8
/
+73
*
Native pan and zoom for macOS
Bernhard Liebl
2017-11-21
1
-0
/
+9
*
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-7
/
+7
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-3
/
+3
*
Fixed to InputDefault, button mask was wrong. Fixes to editor camera interpol...
Juan Linietsky
2017-09-16
1
-5
/
+6
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-52
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Fixed OUYA Game Controller for 3.0
Corruptinator
2017-08-16
1
-1
/
+1
*
InputDefault: Fix joypad actions when axis quickly changes direction.
Andreas Haas
2017-08-12
1
-2
/
+8
*
Restored black bars and custom images instead of black bars, closes #1571
Juan Linietsky
2017-08-07
1
-3
/
+8
*
OUYA Controller for Version 3.0 input_default.cpp
Corruptinator
2017-07-11
1
-0
/
+1
*
Fix possible crash in joy_axis (fixes #4944).
Marcelo Fernandez
2017-06-22
1
-0
/
+2
*
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-2
/
+2
*
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-06-03
1
-4
/
+4
*
Fix InputEvent actions.
Andreas Haas
2017-05-27
1
-1
/
+1
*
Fix echo key event handling.
Andreas Haas
2017-05-25
1
-1
/
+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-93
/
+85
*
Fix joystick crash when mapping is -1
darkoff9
2017-04-10
1
-0
/
+1
*
Re-add ouya gamepad mapping.
Andreas Haas
2017-04-10
1
-0
/
+2
*
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-10
1
-5
/
+5
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Fix warped mouse panning on Linux
Pedro J. Estébanez
2017-04-03
1
-1
/
+16
*
Input: Update Gamepad mappings.
Andreas Haas
2017-04-02
1
-12
/
+34
*
Initialize hat values for mapping and revert X360 mappings.
Jordan Patterson
2017-03-31
1
-2
/
+7
*
Input: Remove usage of platform dependent event IDs.
Andreas Haas
2017-03-26
1
-44
/
+41
*
Merge pull request #8137 from Hinsbart/mbutton_pos
Rémi Verschelde
2017-03-24
1
-0
/
+5
|
\
[next]