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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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main
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main.h
Commit message (
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Author
Age
Files
Lines
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
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Cleanup Android input on render thread settings
Fredia Huya-Kouadio
2024-07-09
1
-1
/
+0
*
Fix the issue causing the logo to not show when using the `compatibility` ren...
Fredia Huya-Kouadio
2024-07-03
1
-1
/
+2
*
Merge pull request #89229 from akien-mga/main-refactor-os-exit-code
Rémi Verschelde
2024-03-24
1
-1
/
+1
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Refactor OS exit code to be `EXIT_SUCCESS` by default
Rémi Verschelde
2024-03-08
1
-1
/
+1
*
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Enforce template syntax `typename` over `class`
Thaddeus Crews
2024-03-07
1
-1
/
+1
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/
*
Display the build date in the editor and when starting the engine
Hugo Locurcio
2024-02-27
1
-0
/
+1
*
Add colors to the command-line help
Hugo Locurcio
2024-02-01
1
-0
/
+11
*
Fix thread IDs.
Juan Linietsky
2023-04-24
1
-1
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-11-02
1
-1
/
+1
*
Overhaul CLI argument forwarding to processes started by the editor
Pedro J. Estébanez
2022-08-19
1
-0
/
+11
*
Hide the first `--print-fps` outputs after the engine has started
Hugo Locurcio
2022-05-17
1
-0
/
+1
*
Implementing OpenXR driver
Bastiaan Olij
2022-02-23
1
-0
/
+1
*
Use EditorFileDialog instead of FileDialog in the project manager
Hendrik Brucker
2022-02-12
1
-1
/
+0
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Add project setting for agile input event flushing
Pedro J. Estébanez
2021-08-13
1
-0
/
+1
*
Main: Fixup bogus fallback to project manager with more bolognese
Rémi Verschelde
2021-06-16
1
-0
/
+1
*
Make glue generation shutdown more graceful
Pedro J. Estébanez
2021-02-22
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Port ClassDB tests to use doctest
Andrii Doroshenko (Xrayez)
2020-08-16
1
-1
/
+5
*
t Add unit testing to Godot using DocTest and added to GitHub Actions CI
RevoluPowered
2020-07-24
1
-1
/
+16
*
Move frame delaying functions from Main to OS.
Fabio Alessandrelli
2020-06-30
1
-1
/
+0
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-4
/
+0
*
Make recursive nature of iteration not fail.
Juan Linietsky
2019-01-24
1
-1
/
+1
*
Avoid cyclic iteration check, fixes #24969
Juan Linietsky
2019-01-22
1
-0
/
+3
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Main: Group static members and add some docs
Rémi Verschelde
2018-09-20
1
-3
/
+6
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
Revert "Make the performance reporting update frequency customizable"
Juan Linietsky
2018-05-28
1
-1
/
+1
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Make the performance reporting update frequency customizable
Hugo Locurcio
2018-05-18
1
-1
/
+1
*
Add hysteresis to physics timestep count per frame
Manuel Moos
2018-04-09
1
-1
/
+0
*
Makes project manager never initialize mono debug.
Pieter-Jan Briers
2018-02-16
1
-0
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Merge pull request #10531 from RandomShaper/remove-old-android-setting
Rémi Verschelde
2017-08-29
1
-1
/
+2
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Fix Android remote debug not hitting breakpoints
Pedro J. Estébanez
2017-08-22
1
-1
/
+2
*
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
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/
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-4
/
+3
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Add possibility to limit frame to main loop (application/target_fps)
marynate
2014-03-18
1
-2
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+60