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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Cleanup Android input on render thread settingsFredia Huya-Kouadio2024-07-091-1/+0
* Fix the issue causing the logo to not show when using the `compatibility` ren...Fredia Huya-Kouadio2024-07-031-1/+2
* Merge pull request #89229 from akien-mga/main-refactor-os-exit-codeRémi Verschelde2024-03-241-1/+1
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| * Refactor OS exit code to be `EXIT_SUCCESS` by defaultRémi Verschelde2024-03-081-1/+1
* | Enforce template syntax `typename` over `class`Thaddeus Crews2024-03-071-1/+1
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* Display the build date in the editor and when starting the engineHugo Locurcio2024-02-271-0/+1
* Add colors to the command-line helpHugo Locurcio2024-02-011-0/+11
* Fix thread IDs.Juan Linietsky2023-04-241-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Style: Misc docs and comment style and language fixesRémi Verschelde2022-11-021-1/+1
* Overhaul CLI argument forwarding to processes started by the editorPedro J. Estébanez2022-08-191-0/+11
* Hide the first `--print-fps` outputs after the engine has startedHugo Locurcio2022-05-171-0/+1
* Implementing OpenXR driverBastiaan Olij2022-02-231-0/+1
* Use EditorFileDialog instead of FileDialog in the project managerHendrik Brucker2022-02-121-1/+0
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Add project setting for agile input event flushingPedro J. Estébanez2021-08-131-0/+1
* Main: Fixup bogus fallback to project manager with more bologneseRémi Verschelde2021-06-161-0/+1
* Make glue generation shutdown more gracefulPedro J. Estébanez2021-02-221-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Port ClassDB tests to use doctestAndrii Doroshenko (Xrayez)2020-08-161-1/+5
* t Add unit testing to Godot using DocTest and added to GitHub Actions CIRevoluPowered2020-07-241-1/+16
* Move frame delaying functions from Main to OS.Fabio Alessandrelli2020-06-301-1/+0
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Remove redundant author doc commentsIAmActuallyCthulhu2019-08-121-4/+0
* Make recursive nature of iteration not fail.Juan Linietsky2019-01-241-1/+1
* Avoid cyclic iteration check, fixes #24969Juan Linietsky2019-01-221-0/+3
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Main: Group static members and add some docsRémi Verschelde2018-09-201-3/+6
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-2/+2
* Revert "Make the performance reporting update frequency customizable"Juan Linietsky2018-05-281-1/+1
* Make the performance reporting update frequency customizableHugo Locurcio2018-05-181-1/+1
* Add hysteresis to physics timestep count per frameManuel Moos2018-04-091-1/+0
* Makes project manager never initialize mono debug.Pieter-Jan Briers2018-02-161-0/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Merge pull request #10531 from RandomShaper/remove-old-android-settingRémi Verschelde2017-08-291-1/+2
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| * Fix Android remote debug not hitting breakpointsPedro J. Estébanez2017-08-221-1/+2
* | Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-4/+3
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Add possibility to limit frame to main loop (application/target_fps)marynate2014-03-181-2/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+60