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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotSpartan3222024-10-131-0/+2
* Make performance monitor names translatableHaoyu Qiu2024-05-141-33/+33
* Reorganize some code to have 2D things grouped togetherAaron Franke2024-04-131-1/+3
* Disable all 3D nodes, physics, and resources when compiling without 3DAaron Franke2024-03-111-1/+10
* [Physics] Fix export with 3D disabledA Thousand Ships2024-02-221-0/+10
* Update deferred calls to use Callableskobewi2024-01-091-1/+0
* Fix 'Navigation Process' monitor initializationPawel Lampe2023-01-131-0/+1
* Fix duplicate NavigationServer processsmix82023-01-131-0/+3
* Add NavigationServer Performance Monitorsmix82023-01-081-1/+52
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Replace Array return types with TypedArray 2kobewi2022-08-231-3/+4
* Remove Signal connect bindsJuan Linietsky2022-07-291-1/+1
* Add a new HashMap implementationreduz2022-05-121-2/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Use doubles for time everywhere in Timer/SceneTreeAaron Franke2021-07-261-4/+4
* Fix Render Inforeduz2021-07-031-38/+18
* Reorganize Project Settingsreduz2021-02-181-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-2/+0
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Added Custom Performance Monitor and feature to read intermediate values of M...simpu2020-06-291-0/+76
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-1/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-6/+0
* Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde2020-05-101-27/+54
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* Renaming of servers for coherency.Juan Linietsky2020-03-271-19/+19
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-8/+0
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Add missing enum value to Performance::get_monitor_typeDaw112019-04-221-0/+1
* Add a monitor for the orphan nodesDaw112019-04-171-8/+13
* Style: Apply new changes from clang-format 8.0Rémi Verschelde2019-04-091-1/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-2/+4
* Added Performance.AUDIO_OUTPUT_LATENCYMarcelo Fernandez2018-07-171-0/+5
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Improved monitors units and colors.Daniel J. Ramirez2017-10-231-0/+38
* Bind unbound enums, rearrange some by valuePoommetee Ketson2017-10-221-1/+1
* Merge pull request #11659 from AndreaCatania/prephysicsAndreas Haas2017-10-021-6/+6
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| * Renamed fixed_process to physics_processAndreaCatania2017-09-301-6/+6
* | Fixed typo: 'texure' to 'texture'Indah Sylvia2017-09-291-1/+1
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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-3/+1
* ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry2017-08-201-29/+29
* Make memory monitors query the right countersPedro J. Estébanez2017-08-011-2/+2
* -Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky2017-06-261-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-52/+43
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-1/+1