Commit message (Expand) | Author | Age | Files | Lines | ||
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* | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -3/+3 | |
* | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky | 2017-01-13 | 1 | -1/+1 | |
* | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -3/+3 | |
* | -Changed memory functions, Memory::alloc_static*, simplified them, made them ... | Juan Linietsky | 2017-01-06 | 1 | -2/+2 | |
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -1/+1 | |
* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 | |
* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 | |
* | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 | |
* | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -1/+1 | |
* | 3D Physics and Other Stuff | Juan Linietsky | 2014-09-02 | 1 | -1/+24 | |
* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+158 |