| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | Rebrand preambles to Redot | Spartan322 | 2024-10-13 | 1 | -0/+2 |
* | Add NavigationServer Performance Monitor | smix8 | 2023-01-08 | 1 | -0/+12 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Replace Array return types with TypedArray 2 | kobewi | 2022-08-23 | 1 | -1/+4 |
* | Clean up mesh include code and comments | Aaron Franke | 2022-08-20 | 1 | -1/+0 |
* | Add a new HashMap implementation | reduz | 2022-05-12 | 1 | -2/+2 |
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | Use doubles for time everywhere in Timer/SceneTree | Aaron Franke | 2021-07-26 | 1 | -6/+6 |
* | Fix Render Info | reduz | 2021-07-03 | 1 | -8/+4 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Remove empty lines around braces with the formatting script | Aaron Franke | 2020-11-16 | 1 | -1/+0 |
* | Reorganized core/ directory, it was too fatty already | reduz | 2020-11-07 | 1 | -2/+2 |
* | Refactor MethodBind to use variadic templates | reduz | 2020-10-18 | 1 | -1/+1 |
* | Added Custom Performance Monitor and feature to read intermediate values of M... | simpu | 2020-06-29 | 1 | -0/+22 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -1/+0 |
* | PoolVector is gone, replaced by Vector | Juan Linietsky | 2020-02-18 | 1 | -2/+0 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
* | Add a monitor for the orphan nodes | Daw11 | 2019-04-17 | 1 | -0/+3 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -1/+1 |
* | Added Performance.AUDIO_OUTPUT_LATENCY | Marcelo Fernandez | 2018-07-17 | 1 | -0/+1 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
* | Improved monitors units and colors. | Daniel J. Ramirez | 2017-10-23 | 1 | -0/+8 |
* | Renamed fixed_process to physics_process | AndreaCatania | 2017-09-30 | 1 | -3/+3 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -7/+3 |
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -1/+1 |
* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
* | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
* | 3D Physics and Other Stuff | Juan Linietsky | 2014-09-02 | 1 | -0/+6 |
* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+92 |