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path: root/main/tests/test_physics_2d.cpp
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* Renaming of servers for coherency.Juan Linietsky2020-03-271-43/+43
* Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky2020-03-261-1/+2
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-5/+5
* Texture refactorJuan Linietsky2020-02-111-6/+6
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-4/+4
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-1/+1
* Reworked how servers preallocate RIDs, should fix #10970Juan Linietsky2017-11-091-9/+11
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* InputEvent: Renamed "pos" property to "position"Andreas Haas2017-06-031-2/+2
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-12/+13
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-5/+5
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-170/+123
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-1/+2
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-2/+2
* fixed to 2D physics, makes it work againJuan Linietsky2017-01-151-4/+9
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-8/+12
* Type renames:Juan Linietsky2017-01-111-6/+6
* Move tests again from core to mainRémi Verschelde2017-01-081-0/+467