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Redot Engine – Multi-platform 2D and 3D game engine
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Age
Files
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Modified low processor sleep to 8000 and made it customizable (should be cust...
Juan Linietsky
2017-11-22
1
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+4
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Merge pull request #11895 from m4nu3lf/rendering/separate_thread
Juan Linietsky
2017-11-21
1
-2
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+0
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Restore rendering on a separate thread
m4nu3lf
2017-11-18
1
-2
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+0
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Merge pull request #13133 from endragor/resurrect-file-logging
Rémi Verschelde
2017-11-21
1
-2
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+9
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Return and repair file logging
Ruslan Mustakov
2017-11-21
1
-2
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+9
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Native pan and zoom for macOS
Bernhard Liebl
2017-11-21
1
-0
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+9
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Merge pull request #12387 from santouits/x1111
Rémi Verschelde
2017-11-20
1
-0
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+2
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Fix x11 boot logo position in fullscreen and in maximized
santouits
2017-10-26
1
-0
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+2
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Pass engine name and version parts as proper strings
Rémi Verschelde
2017-11-20
1
-1
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+1
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Revert "change low cpu delay to 1 usec, should make editor smoother and not r...
Rémi Verschelde
2017-11-19
1
-2
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+1
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Merge pull request #12961 from eska014/platform-doc
Rémi Verschelde
2017-11-19
1
-0
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+3
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Facilitate exposing platform-exclusive interfaces to all platforms
Leon Krause
2017-11-18
1
-0
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+3
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change low cpu delay to 1 usec, should make editor smoother and not really use
Juan Linietsky
2017-11-17
1
-1
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+2
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GDScript: Refactor "GD" class prefix to "GDScript"
Rémi Verschelde
2017-11-16
1
-149
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+149
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Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-14
1
-1
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+1
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Reworked how servers preallocate RIDs, should fix #10970
Juan Linietsky
2017-11-09
3
-12
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+14
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fixes to initialization order
Juan Linietsky
2017-11-09
1
-7
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+13
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Make video mode initialization more intuitive, fixes #12022
Juan Linietsky
2017-11-09
1
-29
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+24
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Merge pull request #12262 from AndreaCatania/pplug
Juan Linietsky
2017-11-03
1
-1
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+39
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Implemented physics plug
AndreaCatania
2017-11-04
1
-1
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+39
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Improved monitors units and colors.
Daniel J. Ramirez
2017-10-23
2
-0
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+46
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Bind unbound enums, rearrange some by value
Poommetee Ketson
2017-10-22
1
-1
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+1
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Refactor Fixed to Physics
Poommetee Ketson
2017-10-21
1
-3
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+3
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Fix window display shrink can't set to float numbers
geequlim
2017-10-20
1
-1
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+1
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Merge pull request #12080 from djrm/pr_new_splash
Rémi Verschelde
2017-10-14
2
-1
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+1
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New splash screen.
Daniel J. Ramirez
2017-10-13
2
-1
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+1
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Redoing the ARVR GDNative interface as module and tighter implementation
BastiaanOlij
2017-10-14
1
-1
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+11
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Merge pull request #11539 from BastiaanOlij/remove_directory_scan
Rémi Verschelde
2017-10-11
1
-1
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+5
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Made directory scan optional
BastiaanOlij
2017-10-10
1
-1
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+5
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Merge pull request #11954 from neikeq/d
Ignacio Etcheverry
2017-10-11
1
-0
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+1
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Adds 'exposed' field to ClassInfo
Ignacio Etcheverry
2017-10-09
1
-0
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+1
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Make sure to obey hidpi to off by default, as present in project settings. Se...
Juan Linietsky
2017-10-05
1
-0
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+3
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Added the set/get_setting function in Editor/Project settings. Renamed has() ...
Juan Linietsky
2017-10-05
1
-8
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+8
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Merge pull request #11568 from endragor/loggers
Andreas Haas
2017-10-02
1
-1
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+2
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Extract logging logic
Ruslan Mustakov
2017-09-25
1
-1
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+2
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Merge pull request #11659 from AndreaCatania/prephysics
Andreas Haas
2017-10-02
5
-27
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+27
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Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
5
-27
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+27
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Fixed typo: 'texure' to 'texture'
Indah Sylvia
2017-09-29
1
-1
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+1
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Fix typo in fixed-fps help line
Hein-Pieter van Braam
2017-09-24
1
-1
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+1
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main: Add --version switch and git hash to --help
Rémi Verschelde
2017-09-24
1
-4
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+18
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Merge pull request #11299 from marcelofg55/fix_seticon_default
Rémi Verschelde
2017-09-21
1
-1
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+11
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Fix setting the default icon briefly with tools=no
Marcelo Fernandez
2017-09-17
1
-1
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+11
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Rename pos to position in user facing methods and variables
letheed
2017-09-20
2
-4
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+4
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Merge pull request #11405 from karroffel/new-hashmap
Rémi Verschelde
2017-09-19
3
-0
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+143
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added OAHashMap type
Karroffel
2017-09-19
3
-0
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+143
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Prevent running the crash_handler when a debugger is present on windows
Marcelo Fernandez
2017-09-18
1
-1
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+1
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Fixed to InputDefault, button mask was wrong. Fixes to editor camera interpol...
Juan Linietsky
2017-09-16
1
-5
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+6
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Added a crash handler to dump the backtrace on Windows, Linux and OS X
Marcelo Fernandez
2017-09-13
1
-0
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+5
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Style: Apply clang-format to @reduz's changes
Rémi Verschelde
2017-09-13
1
-11
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+9
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Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky
2017-09-12
1
-12
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+35
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