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* sort by the most recently accessed filesRhody Lugo2017-12-181-9/+9
* disable caching for targets using helper functionsRhody Lugo2017-11-281-8/+19
* use the same cache for all branches for appveyorRhody Lugo2017-11-281-1/+6
* Rename the version's "revision" to "build"Rémi Verschelde2017-11-201-5/+5
* Pass engine name and version parts as proper stringsRémi Verschelde2017-11-201-5/+5
* Add cpp.hint file to improve IntelliSenseMatthias Hoelzl2017-11-191-0/+11
* Suppress progress messages in Visual Studio output paneMatthias Hoelzl2017-11-181-3/+3
* Improve code style of generated headersRémi Verschelde2017-11-151-6/+0
* -Modules can now add custom version info (added it for Mono)Juan Linietsky2017-11-011-1/+5
* added support for paths with spaces for VSBUILDSnicholasbuckner2017-10-291-3/+7
* Fixing vsproj generation for paths with spacesDaniel Alexandru Radu2017-10-271-3/+3
* flatDir support [Android]Ramesh Ravone2017-10-071-0/+4
* Fix scons: *** No SConstruct file foundBartłomiej T. Listwon2017-10-011-3/+3
* Fix unused variable warningsHein-Pieter van Braam2017-09-081-3/+0
* Generate project files for VS2017Matthias Hoelzl2017-08-291-0/+53
* Make build scripts Python3 compatibleMatthias Hoelzl2017-08-271-26/+27
* Dead code tells no talesRémi Verschelde2017-08-271-6/+0
* -Added GLTF scene support (still missing animations and .glb extension)Juan Linietsky2017-08-021-0/+1
* Include Git hash in the enginePoommetee Ketson2017-07-111-0/+14
* Use custom native-run icons for Android and HTML5L. Krause2017-06-271-16/+19
* BuildSystem: generated files have .gen.extensionPoommetee Ketson2017-06-251-9/+9
* Fix a few issues compiling windows and using VS2015 and earlierBastiaanOlij2017-05-231-55/+63
* Detect newer Visual Studio compilers correctly like VS2017.Aren Villanueva2017-05-191-0/+27
* Move VERSION_MKSTRING logic to version.hRémi Verschelde2017-04-201-1/+1
* Android: avoiding duplicates in build.gradleRamesh Ravone2017-04-101-20/+18
* Fix typos in source code using codespellRémi Verschelde2017-03-241-2/+2
* android: adding classpath and gradle pluginsRamesh Mani Maran2017-03-181-0/+5
* fix code generation so it generates Transform2D instead of Matrix32Juan Linietsky2017-01-111-4/+4
* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-5/+77
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| * Blend shapes using transform feedback (GPU)Juan Linietsky2016-11-241-2/+37
| * -Many many fixesJuan Linietsky2016-10-291-0/+1
| * Begining of GLES3 renderer:Juan Linietsky2016-10-031-5/+41
* | style: Various other PEP8 fixes in Python filesRémi Verschelde2016-11-011-223/+223
* | style: Fix PEP8 blank lines issues in Python filesRémi Verschelde2016-11-011-37/+26
* | style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-011-483/+483
* | style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde2016-11-011-1105/+1105
* | Merge pull request #6959 from RandomShaper/fix-big-libsRémi Verschelde2016-10-301-1/+53
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| * | scons: Move lib splitting method to methods.pyRémi Verschelde2016-10-301-0/+44
| * | Adopt simpler strategy for big libs on WindowsPedro J. Estébanez2016-10-291-1/+9
* | | fix bug introduced by #6501yg2f2016-10-261-5/+0
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* / SCons: Use colored output if available, change "colored"->"verbose"Błażej Szczygieł2016-10-171-1/+1
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* scons detects standalone MSVC on Windowsyg2f2016-09-161-0/+6
* Fix the Windows environment in SCons spawn functionGeorge Marques2016-09-101-0/+1
* Implement missing WinRT functionsGeorge Marques2016-09-031-0/+69
* VisualScript can now execute visual scripts, but there is no debugger or prof...Juan Linietsky2016-08-051-1/+3
* Add android_add_default_config for config.pyvolzhs2016-07-071-1/+3
* Fix javascript build in WindowsGeorge Marques2016-06-141-3/+6
* Fix error in GLSL #include codeSaracen2016-05-021-27/+26
* Support for #includes in built-in GL shaders.Saracen2016-05-011-53/+85
* Remove trailing spacesRémi Verschelde2016-04-021-66/+66