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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
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misc
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dist
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ios_xcode
/
godot_ios.xcodeproj
Commit message (
Expand
)
Author
Age
Files
Lines
*
Rebrand Godot 4.3 to Redot
Trashguy
2024-10-13
1
-1
/
+1
*
[iOS export] Add support for privacy manifest configuration.
bruvzg
2024-04-16
1
-0
/
+4
*
[iOS] Update linker flags for Xcode 15.2.
bruvzg
2024-01-19
1
-12
/
+6
*
[iOS export] Add export options for performance capabilities and min. iOS ver...
bruvzg
2024-01-04
1
-4
/
+4
*
[iOS] Remove deprecated LaunchImages support and switch to Storyboard by defa...
bruvzg
2023-12-18
1
-2
/
+0
*
[iOS] Fix build on Xcode 14 and older.
bruvzg
2023-10-10
1
-2
/
+14
*
[iOS] Fix build with Xcode 15.
bruvzg
2023-09-27
1
-6
/
+6
*
[iOS] Fix Xcode project file list.
bruvzg
2023-02-22
1
-4
/
+0
*
[iOS] Move name and version information to the Xcode project.
bruvzg
2023-01-10
1
-2
/
+10
*
[iOS] iOS export improvements.
bruvzg
2022-11-17
1
-1
/
+1
*
SCons: Cleanup `DEBUG`, `_DEBUG` and `NDEBUG` defines
Rémi Verschelde
2022-09-23
1
-1
/
+0
*
[iOS] Extend iOS plugins to support Swift runtime
Sergey Minakov
2022-08-09
1
-0
/
+7
*
[macOS and iOS export] Add localized application name to the translation .pli...
bruvzg
2022-03-04
1
-0
/
+2
*
Remove support for ARMv7 (32-bit) on iOS
Hugo Locurcio
2022-02-08
1
-2
/
+2
*
[iOS] Fix iOS export with manually specified signing/provisioning data.
bruvzg
2022-01-25
1
-0
/
+2
*
Merge pull request #49137 from RandomShaper/ios_targeted_family
Rémi Verschelde
2021-05-31
1
-4
/
+4
|
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|
*
Add iOS export option for device family
Pedro J. Estébanez
2021-05-27
1
-4
/
+4
*
|
Set schemes' build config to debug/release in iOS Xcode export
Pedro J. Estébanez
2021-05-25
1
-5
/
+5
|
/
*
[WIP] Add separate `simulator` flag for iOS build, change main library to `xc...
bruvzg
2021-01-18
1
-8
/
+8
*
iOS Export: export modification to support plugins
Sergey Minakov
2020-11-10
1
-2
/
+2
*
iOS Modules: separate main platform code from modules
Sergey Minakov
2020-11-10
1
-75
/
+0
*
iOS: Refactoring
Sergey Minakov
2020-10-02
1
-2
/
+2
*
iOS SCons: static Vulkan binary usage
Sergey Minakov
2020-07-25
1
-7
/
+4
*
iOS Vulkan: copy icd to app
Sergey Minakov
2020-07-25
1
-0
/
+4
*
iOS Export: MoltenVK framework for Vulkan support
Sergey Minakov
2020-07-25
1
-2
/
+9
*
iOS Export: add option to use storyboard for launch screen
Sergey Minakov
2020-07-07
1
-2
/
+6
*
iOS Export: Updated Info.plist. Framework embedding. Fixes for search paths
Sergey Minakov
2020-07-02
1
-3
/
+29
*
Export: Remove system frameworks from xcode template
Sergey Minakov
2020-06-23
1
-72
/
+0
*
Rename "Identifier" to "Bundle Identifier" in macOS/iOS export presets
Hugo Locurcio
2020-06-19
1
-2
/
+2
*
Fix exporting corrupted Xcode pbxproj if project name has spaces
Ignacio Etcheverry
2020-03-31
1
-6
/
+6
*
iOS modular build and export implementation.
bruvzg
2019-12-01
1
-0
/
+6
*
Make Xcode recursive search frameworks in project dir
Vasiliy Makarov
2019-05-14
1
-2
/
+2
*
New export options iOS
Bastiaan Olij
2019-02-16
1
-6
/
+78
*
iPhone X support and iOS-related fixes
Ruslan Mustakov
2018-04-11
1
-32
/
+2
*
Allow configuring iOS export
Ruslan Mustakov
2017-11-21
1
-23
/
+68
*
Sign iOS dylibs before packaging
Ruslan Mustakov
2017-10-16
1
-5
/
+5
*
Enhance iOS export
Ruslan Mustakov
2017-09-26
3
-84
/
+209
*
Remove redundant subfolder in iOS template
Rémi Verschelde
2017-03-26
2
-0
/
+377