index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
misc
/
dist
/
shell
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add `--log-file` command line argument to write output log to a file
Hugo Locurcio
2024-01-19
3
-2
/
+5
*
Add a `--audio-output-latency` command-line argument
Hugo Locurcio
2023-08-17
3
-0
/
+3
*
Add a `--max-fps` command-line argument to set a FPS limit
Hugo Locurcio
2023-07-28
3
-0
/
+3
*
Improve startup benchmarking
Fredia Huya-Kouadio
2023-05-23
3
-6
/
+6
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
3
-6
/
+6
*
Rename all gdnative occurences to gdextension
Gilles Roudière
2022-12-12
2
-2
/
+2
*
Improve command line help to fit on narrower displays
Hugo Locurcio
2022-12-04
3
-2
/
+18
*
Rename `--export` command line argument to `--export-release`
Hugo Locurcio
2022-11-02
3
-7
/
+7
*
Implement a way to dump the gdnative_interface.h file from the executable
Gilles Roudière
2022-10-13
3
-0
/
+3
*
Split rendering driver project setting into renderer_name and rendering_drive...
clayjohn
2022-09-19
3
-1
/
+14
*
Add Godot 3.x -> Godot 4.x project converter
Rafał Mikrut
2022-06-15
3
-0
/
+6
*
Rename `--vk-layers` command line argument to `--gpu-validation`
Hugo Locurcio
2022-05-16
3
-5
/
+5
*
Merge pull request #59153 from Calinou/debug-stringnames-improve
Rémi Verschelde
2022-03-15
3
-0
/
+3
|
\
|
*
Improve `--debug-stringnames` to be more useful
Hugo Locurcio
2022-03-15
3
-0
/
+3
*
|
Make `-q` CLI argument toggle quiet stdout instead of quitting
Hugo Locurcio
2022-03-13
3
-4
/
+6
|
/
*
Tweak the display order of CLI arguments in `--help` for consistency
Hugo Locurcio
2022-03-13
3
-14
/
+46
*
Remove unused GDNative code
Rémi Verschelde
2022-03-09
3
-3
/
+0
*
Merge pull request #56311 from Calinou/default-allow-hidpi
Rémi Verschelde
2022-01-13
3
-3
/
+0
|
\
|
*
Enable "Allow Hidpi" by default
Hugo Locurcio
2021-12-30
3
-3
/
+0
*
|
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
3
-6
/
+6
|
/
*
[Headless] Add --headless switch (no rendering, no audio).
Fabio Alessandrelli
2021-08-03
3
-3
/
+3
*
Restructure and reimplement vsync options
Hendrik Brucker
2021-07-06
3
-6
/
+0
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
3
-6
/
+6
*
Add a fish shell completion file for the Godot editor
Hugo Locurcio
2020-02-16
1
-0
/
+91
*
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-13
2
-2
/
+2
*
Add a Bash completion script for the Godot editor
Hugo Locurcio
2020-01-27
1
-0
/
+124
*
Add a zsh completion file for the Godot editor
Hugo Locurcio
2020-01-10
1
-0
/
+77