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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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misc
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scripts
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clang_format.sh
Commit message (
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Author
Age
Files
Lines
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Fix or workaround recent extension API compatibility issues
Rémi Verschelde
2023-08-03
1
-1
/
+1
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CI: Speed up static checks by checking only changed files
Rémi Verschelde
2023-04-20
1
-7
/
+14
*
CI: Visibly print trailing whitespace when static checks fail
Rémi Verschelde
2023-04-05
1
-4
/
+6
*
C#: Replace libnethost dependency to find hostfxr
Ignacio Roldán Etcheverry
2022-09-07
1
-2
/
+2
*
ci: add basic test pipeline for shader builders
Jiri Suchan
2022-08-19
1
-1
/
+2
*
Fix the logic to restart the Godot application
Fredia Huya-Kouadio
2022-05-23
1
-0
/
+2
*
Merge pull request #60445 from nathanfranke/minor-changes
Rémi Verschelde
2022-04-25
1
-3
/
+3
|
\
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*
improve OS.get_name classref, misc/scripts fixes, remove trailing quote
Nathan Franke
2022-04-22
1
-3
/
+3
*
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Remove superfluous Android InputManager interface and implementation
Marcel Admiraal
2022-04-22
1
-2
/
+0
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/
*
Fix flickering issues with low processor mode on Android
Fredia Huya-Kouadio
2022-03-29
1
-0
/
+4
*
CI: Fix exclude patterns with `git ls-files`
Rémi Verschelde
2022-02-01
1
-10
/
+2
*
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
Nathan Franke
2022-01-29
1
-31
/
+22
*
Improve the default project theme
Hugo Locurcio
2022-01-19
1
-2
/
+0
*
clang-format: Enable `--Wno-error=unknown` for compat with older versions
Rémi Verschelde
2021-10-25
1
-1
/
+1
*
Print colored diffs when there are formatting failures in CI
Hugo Locurcio
2021-08-25
1
-1
/
+1
*
Dynamically load libpulse.so.0 and libasound.so.1 on Linux
Hein-Pieter van Braam-Stewart
2021-02-16
1
-0
/
+2
*
Style: Fix code format scripts compat with non-GNU Unices
Rémi Verschelde
2020-07-27
1
-3
/
+1
*
Add static formatting checks for GitHub Actions
Aaron Franke
2020-07-13
1
-0
/
+58