index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
misc
Commit message (
Expand
)
Author
Age
Files
Lines
*
Allow setting custom initialization vector for FileAccessEncrypted. Add expor...
bruvzg
2024-11-13
1
-0
/
+7
*
Merge pull request #91201 from bruvzg/con_type
Thaddeus Crews
2024-11-12
1
-0
/
+7
|
\
|
*
[OS] Add functions to determine standard I/O device type.
bruvzg
2024-11-06
1
-0
/
+7
*
|
Merge pull request #96625 from elpozewaunig/web_splash_color
Thaddeus Crews
2024-11-12
1
-1
/
+1
|
\
\
|
*
|
Display correct splash color on web export
Elias Pozewaunig
2024-11-11
1
-1
/
+1
*
|
|
Trim a few no-break and zero-width spaces from codebase
Micky
2024-11-10
1
-1
/
+1
|
|
/
|
/
|
*
|
Add "Game" editor for better runtime debugging
Michael Alexsander
2024-10-30
1
-1
/
+7
*
|
Merge pull request #97020 from GuilhermeGSousa/fix-non-const-anim-node-process
Thaddeus Crews
2024-10-29
1
-0
/
+7
|
\
\
|
*
|
Fix non const animation node process function
Guilherme Sousa
2024-10-26
1
-0
/
+7
|
|
/
*
/
Add .clang-format-glsl check
Adam Scott
2024-10-25
1
-0
/
+42
|
/
*
[macOS] Update Vulkan SDK install script.
bruvzg
2024-10-08
1
-11
/
+5
*
Merge pull request #97645 from adamscott/fix-pwa-reloading-page
Rémi Verschelde
2024-10-02
1
-3
/
+4
|
\
|
*
Fix web export infinite reload issue
Adam Scott
2024-09-30
1
-3
/
+4
*
|
Merge pull request #97281 from reptofrog/deadzone-new-default
Rémi Verschelde
2024-10-02
1
-0
/
+8
|
\
\
|
*
|
Changed the default deadzone value for new actions from 0.5 to 0.2
Roman Morozov
2024-10-01
1
-0
/
+8
*
|
|
Add Ukrainian translation for Linux .desktop file
volkov
2024-10-01
1
-0
/
+2
|
|
/
|
/
|
*
|
SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
/
+98
|
/
*
Fixed SoftBody3D handles not being clickable in 3D Editor Viewport
Joel Fortier
2024-09-16
1
-0
/
+7
*
Add support for non-blocking IO mode to `OS.execute_with_pipe`.
bruvzg
2024-09-06
1
-0
/
+7
*
Merge pull request #95885 from bruvzg/macos_arch
Rémi Verschelde
2024-09-06
1
-3
/
+8
|
\
|
*
[macOS] Use per-architecture min. OS version for export.
bruvzg
2024-08-21
1
-3
/
+8
*
|
Pass current value to `EditorInterface` node/property popups
Chris Cranford
2024-09-03
1
-0
/
+8
*
|
Expose `AudioStreamPlayer{2D,3D}::set_playing` and remove `AudioStreamPlayer:...
Raul Santos
2024-08-30
1
-0
/
+9
*
|
[RegEx] Add show_error parameter to control error printing on compilation fail
Nikita\Nick
2024-08-28
1
-0
/
+8
*
|
Merge pull request #95275 from OlesyaGerasimenko/master
Rémi Verschelde
2024-08-27
1
-1
/
+3
|
\
\
|
*
|
Add Russian translation to Linux .desktop file
OlesyaGerasimenko
2024-08-08
1
-1
/
+3
*
|
|
Add optional count argument to Sempahore::post
Radiant
2024-08-27
1
-0
/
+7
*
|
|
Allow setting a cubemap as default parameter to shader
Chaosus
2024-08-27
1
-0
/
+15
*
|
|
Merge pull request #95594 from aaronfranke/extension-api-validation
Rémi Verschelde
2024-08-25
2
-14
/
+4
|
\
\
\
|
*
|
|
Update expected API validation files for the releases of Godot 4.2 & 4.3
Aaron Franke
2024-08-15
2
-14
/
+4
*
|
|
|
Temporarily disable "validation errors no longer occur" warnings
David Snopek
2024-08-22
1
-1
/
+3
*
|
|
|
Add debug utilities for Vulkan
Matias N. Goldberg
2024-08-21
2
-0
/
+13
|
|
_
|
/
|
/
|
|
*
|
|
macOS/iOS: Fix various warnings when targeting newer SDKs
Stuart Carnie
2024-08-20
1
-3
/
+10
*
|
|
Expose `ShapeCast{2D,3D}::get_collision_result`
Raul Santos
2024-08-15
1
-0
/
+7
|
/
/
*
|
Update GDExtension related CI after Godot 4.3-stable's release
David Snopek
2024-08-15
1
-0
/
+9
*
|
Bump version to 4.4-dev
Rémi Verschelde
2024-08-15
3
-3
/
+3
|
/
*
Merge pull request #94652 from shana/fix-header-guards
Rémi Verschelde
2024-07-23
1
-9
/
+28
|
\
|
*
Fix header_guards so it detects the copyright header properly.
Andreia Gaita
2024-07-23
1
-9
/
+28
*
|
Merge pull request #93753 from Repiteo/scons/visual-studio-fixes
Rémi Verschelde
2024-07-22
1
-4
/
+1
|
\
\
|
*
|
SCons: Fix output with `vsproj=yes`
Thaddeus Crews
2024-06-29
1
-4
/
+1
*
|
|
Fix Image CowData crash when baking large lightmaps
Hugo Locurcio
2024-07-19
1
-0
/
+8
|
|
/
|
/
|
*
|
Re-add Skeleton3D::animate_physical_bones
Silc Lizard (Tokage) Renew
2024-07-14
1
-7
/
+0
*
|
D3D12: Get rid of DXIL.dll!
Pedro J. Estébanez
2024-07-11
1
-26
/
+3
*
|
Fix property type of Sprite3D `frame_coords` to Vector2i from Vector2
Silc Lizard (Tokage) Renew
2024-07-06
1
-0
/
+7
*
|
Remove duplicate styling from editor
Kristopher A
2024-07-03
1
-1
/
+0
|
/
*
Merge pull request #93511 from Repiteo/style/relocate-pretty-print
Rémi Verschelde
2024-06-25
1
-23
/
+25
|
\
|
*
Style: Relocate `godot_gdb_pretty_print.py`
Thaddeus Crews
2024-06-23
1
-23
/
+25
*
|
Style: Optimize `.svg` files with `svgo`
Thaddeus Crews
2024-06-23
17
-235
/
+17
*
|
CI: Add `svgo` pre-commit hook
Thaddeus Crews
2024-06-23
1
-0
/
+20
|
/
*
Merge pull request #91382 from adamscott/sample-player
Rémi Verschelde
2024-06-19
1
-0
/
+7
|
\
[next]