index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
misc
Commit message (
Expand
)
Author
Age
Files
Lines
*
Improve TextEdit/LineEdit word selection.
bruvzg
2024-04-22
1
-0
/
+7
*
Merge pull request #90645 from Malcolmnixon/unified-xr-trackers
Rémi Verschelde
2024-04-22
1
-0
/
+21
|
\
|
*
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to d...
Malcolm Nixon
2024-04-18
1
-0
/
+21
*
|
Merge pull request #90797 from Geometror/vsnode-comment-compat
Rémi Verschelde
2024-04-18
1
-3
/
+3
|
\
\
|
*
|
[Compatibility] Add stub for VisualShaderNodeComment
Hendrik Brucker
2024-04-18
1
-3
/
+3
|
|
/
*
/
Add SkeletonIK3D get/set_interpolation compat from #87888
Lyuma
2024-04-18
1
-3
/
+0
|
/
*
Merge pull request #90759 from dsnopek/openxr-hand-revert
Rémi Verschelde
2024-04-17
1
-3
/
+0
|
\
|
*
Revert `OpenXRHand` to its pre-`SkeletonModifier3D` state
David Snopek
2024-04-16
1
-3
/
+0
*
|
Remove experimental constrain_avoidance from NavigationRegion2D
smix8
2024-04-16
1
-0
/
+13
|
/
*
Merge pull request #90575 from TokageItLab/boneattachment-performance
Rémi Verschelde
2024-04-15
1
-0
/
+8
|
\
|
*
replace bone_pose_updated to skeleton_updated signal
Silc Lizard (Tokage) Renew
2024-04-13
1
-0
/
+8
*
|
Fix infinite while loop on empty added file.
ajreckof
2024-04-12
1
-1
/
+1
|
/
*
Ensure all Visual Studio files are generated with CRLF
Andreia Gaita
2024-04-10
4
-15
/
+21
*
Revert what needs to be reverted
ajreckof
2024-04-10
1
-7
/
+0
*
Merge pull request #88244 from shana/vs-improve-settings
Rémi Verschelde
2024-04-08
1
-4
/
+4
|
\
|
*
VS: Don't override user options. Add additional vs hints
Andreia Gaita
2024-02-12
1
-4
/
+4
*
|
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
Silc Lizard (Tokage) Renew
2024-04-05
1
-0
/
+13
*
|
Add GraphFrame and integrate it in VisualShader
Hendrik Brucker
2024-04-04
1
-0
/
+7
*
|
Merge pull request #89179 from groud/expose_tile_map_layer
Rémi Verschelde
2024-04-04
1
-9
/
+0
|
\
\
|
*
|
Expose TileMapLayer
Gilles Roudière
2024-04-03
1
-9
/
+0
*
|
|
add partial path return option for astar
ashley
2024-04-03
1
-0
/
+13
*
|
|
fix node duplication in update after external changes.
ajreckof
2024-04-03
1
-0
/
+7
|
/
/
*
|
[Buildsystem] Fix encoding when reading files
A Thousand Ships
2024-03-24
2
-2
/
+2
*
|
Follow up to blue robot icons optimization
MewPurPur
2024-03-20
2
-2
/
+1
*
|
Pre-commit: Fix `copyright_headers.py` to run on all relevant files
Rémi Verschelde
2024-03-15
1
-45
/
+49
*
|
Fix some AcceptDialog argument types
kobewi
2024-03-12
1
-0
/
+8
*
|
SCons: Ensure `with` statement where applicable
Thaddeus Crews
2024-03-10
2
-22
/
+19
*
|
Enforce `\n` eol for Python writes
Thaddeus Crews
2024-03-09
2
-2
/
+2
*
|
Add editor shortcuts to toggle bottom panel visibility
Hugo Locurcio
2024-03-05
1
-0
/
+9
*
|
Merge pull request #88933 from raulsntos/dotnet/pre-commit
Rémi Verschelde
2024-03-02
2
-37
/
+30
|
\
\
|
*
|
Move dotnet-format script to pre-commit
Raul Santos
2024-03-02
2
-37
/
+30
*
|
|
[RTL] Add optional `push_meta` argument to control how meta underline is drawn.
bruvzg
2024-03-01
1
-0
/
+7
|
/
/
*
|
Replace hand-written pre-commit hooks with `pre-commit` Python tool
Aarni Koskela
2024-02-26
10
-874
/
+0
*
|
Make Skeleton3D::add_bone return the new bone index right away, instead of re...
Zi Ye
2024-02-25
1
-0
/
+9
*
|
Add ufbx for FBX importing
K. S. Ernest (iFire) Lee
2024-02-23
1
-0
/
+11
*
|
SCons: Add proper MinGW support to D3D12 deps install script
Rémi Verschelde
2024-02-23
1
-3
/
+31
*
|
Fix some DEFVALs to use the right type
Raul Santos
2024-02-23
1
-0
/
+44
*
|
Implement hooks into renderer
Bastiaan Olij
2024-02-18
1
-0
/
+13
*
|
Merge pull request #84792 from scriptsengineer/distance-fog
Rémi Verschelde
2024-02-18
1
-0
/
+7
|
\
\
|
*
|
Add optional depth fog
Eidolon
2024-02-17
1
-0
/
+7
*
|
|
Revert "Allow configuration warnings to refer to a property"
Rémi Verschelde
2024-02-17
1
-7
/
+0
|
/
/
*
|
Make consistent the retrieval of audio tracks
Silc Lizard (Tokage) Renew
2024-02-18
1
-0
/
+7
*
|
Add CallbackModeDiscrete to AnimationMixer
Silc Lizard (Tokage) Renew
2024-02-17
1
-0
/
+11
*
|
Unbind GDExtension methods that can't reasonably be used
David Snopek
2024-02-16
1
-0
/
+9
*
|
[iOS/macOS] Add option to automatically build (and sign / archive) bundles.
bruvzg
2024-02-13
2
-0
/
+221
*
|
Merge pull request #88253 from shana/vs-add-custom-config-support
Rémi Verschelde
2024-02-13
2
-7
/
+5
|
\
\
|
*
|
VS: Fix user workflows with custom user VS configurations
Andreia Gaita
2024-02-12
2
-7
/
+5
|
|
/
*
|
Merge pull request #87340 from DarioSamo/rd_common_context
Rémi Verschelde
2024-02-12
1
-0
/
+7
|
\
\
|
*
|
Finish splitting functionality of the Vulkan and D3D12 backends into Renderin...
Dario
2024-02-12
1
-0
/
+7
*
|
|
Merge pull request #86089 from adamscott/pwa-coop-coep
Rémi Verschelde
2024-02-12
2
-57
/
+140
|
\
\
\
|
|
/
/
|
/
|
|
[next]