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* Add support for non-blocking IO mode to `OS.execute_with_pipe`.bruvzg2024-09-061-0/+7
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* Merge pull request #95885 from bruvzg/macos_archRémi Verschelde2024-09-061-3/+8
|\ | | | | | | [macOS] Use per-architecture min. OS version for export.
| * [macOS] Use per-architecture min. OS version for export.bruvzg2024-08-211-3/+8
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* | Pass current value to `EditorInterface` node/property popupsChris Cranford2024-09-031-0/+8
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* | Expose `AudioStreamPlayer{2D,3D}::set_playing` and remove ↵Raul Santos2024-08-301-0/+9
| | | | | | | | | | | | | | | | `AudioStreamPlayer::{2D,3D}::_is_active` - The `_is_active` method seems to be unused, so it was removed. - The `_set_playing` method is now exposed, as the setter of the `playing` property. - The `play` method can't be used as a setter because it takes a `float` parameter instead of a `bool` parameter.
* | [RegEx] Add show_error parameter to control error printing on compilation failNikita\Nick2024-08-281-0/+8
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* | Merge pull request #95275 from OlesyaGerasimenko/masterRémi Verschelde2024-08-271-1/+3
|\ \ | | | | | | | | | Add Russian translation for Linux .desktop file
| * | Add Russian translation to Linux .desktop fileOlesyaGerasimenko2024-08-081-1/+3
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* | | Add optional count argument to Sempahore::postRadiant2024-08-271-0/+7
| | | | | | | | | | | | | | | | | | Co-authored-by: RandomShaper <RandomShaper@users.noreply.github.com> Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com> Co-authored-by: Mickeon <Mickeon@users.noreply.github.com>
* | | Allow setting a cubemap as default parameter to shaderChaosus2024-08-271-0/+15
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* | | Merge pull request #95594 from aaronfranke/extension-api-validationRémi Verschelde2024-08-252-14/+4
|\ \ \ | | | | | | | | | | | | Update expected API validation files for the releases of Godot 4.2 & 4.3
| * | | Update expected API validation files for the releases of Godot 4.2 & 4.3Aaron Franke2024-08-152-14/+4
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* | | | Temporarily disable "validation errors no longer occur" warningsDavid Snopek2024-08-221-1/+3
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* | | | Add debug utilities for VulkanMatias N. Goldberg2024-08-212-0/+13
| |_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Features: - Debug-only tracking of objects by type. See get_driver_allocs_by_object_type et al. - Debug-only Breadcrumb info for debugging GPU crashes and device lost - Performance report per frame from get_perf_report - Some VMA calls had to be modified in order to insert the necessary memory callbacks Functionality marked as "debug-only" is only available in debug or dev builds. Misc fixes: - Early break optimization in RenderingDevice::uniform_set_create ============================ The work was performed by collaboration of TheForge and Google. I am merely splitting it up into smaller PRs and cleaning it up.
* | | macOS/iOS: Fix various warnings when targeting newer SDKsStuart Carnie2024-08-201-3/+10
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* | | Expose `ShapeCast{2D,3D}::get_collision_result`Raul Santos2024-08-151-0/+7
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* | Update GDExtension related CI after Godot 4.3-stable's releaseDavid Snopek2024-08-151-0/+9
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* | Bump version to 4.4-devRémi Verschelde2024-08-153-3/+3
|/ | | | Mr. Godot still didn't show up...
* Merge pull request #94652 from shana/fix-header-guardsRémi Verschelde2024-07-231-9/+28
|\ | | | | Fix `header_guards.py` so it detects the copyright header properly.
| * Fix header_guards so it detects the copyright header properly.Andreia Gaita2024-07-231-9/+28
| | | | | | | | | | Having hardcoded offsets is a problem if the copyright header ever changes or when running on forks with different copyright header formats.
* | Merge pull request #93753 from Repiteo/scons/visual-studio-fixesRémi Verschelde2024-07-221-4/+1
|\ \ | | | | | | | | | SCons: Fix output with `vsproj=yes`
| * | SCons: Fix output with `vsproj=yes`Thaddeus Crews2024-06-291-4/+1
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* | | Fix Image CowData crash when baking large lightmapsHugo Locurcio2024-07-191-0/+8
| |/ |/| | | | | | | | | | | | | | | | | | | This switches to 64-bit integers in select locations of the Image class, so that image resolutions of 16384×16384 (used by lightmap texture arrays) can be used properly. Values that are larger should also work. VRAM compression is also supported, although most VRAM-compressed formats are limited to individual slices of 16384×16384. WebP is limited to 16383×16383 due to format limitations.
* | Re-add Skeleton3D::animate_physical_bonesSilc Lizard (Tokage) Renew2024-07-141-7/+0
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* | D3D12: Get rid of DXIL.dll!Pedro J. Estébanez2024-07-111-26/+3
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* | Fix property type of Sprite3D `frame_coords` to Vector2i from Vector2Silc Lizard (Tokage) Renew2024-07-061-0/+7
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* | Remove duplicate styling from editorKristopher A2024-07-031-1/+0
|/ | | The \#status-notice styling had a duplicate visibility styling.
* Merge pull request #93511 from Repiteo/style/relocate-pretty-printRémi Verschelde2024-06-251-23/+25
|\ | | | | | | Style: Relocate `godot_gdb_pretty_print.py`
| * Style: Relocate `godot_gdb_pretty_print.py`Thaddeus Crews2024-06-231-23/+25
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* | Style: Optimize `.svg` files with `svgo`Thaddeus Crews2024-06-2317-235/+17
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* | CI: Add `svgo` pre-commit hookThaddeus Crews2024-06-231-0/+20
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* Merge pull request #91382 from adamscott/sample-playerRémi Verschelde2024-06-191-0/+7
|\ | | | | Add sample playback support
| * Add samples playback supportAdam Scott2024-06-181-0/+7
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* | CI: Add pre-commit hook for `clang-tidy`Thaddeus Crews2024-06-171-33/+0
|/ | | | | • Set to "manual" so it isn't invoked in normal workflow • Modernize `.clang-tidy` file
* Fix extension API validation warning after #92861Rémi Verschelde2024-06-111-9/+4
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* Fix seeking Animation immediate after playback for Discrete trackSilc Lizard (Tokage) Renew2024-06-081-0/+6
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* Make displayed Web errors more meaningfulAdam Scott2024-05-302-6/+16
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* [iOS] Change default iPad landscape orientation from "left" to "right".bruvzg2024-05-291-1/+1
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* Display custom data name instead of indices in TileData inspectorGilles Roudière2024-05-251-0/+7
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* Upgrade to eslint 9patwork2024-05-221-2/+0
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* Update pre-commit hooks configuration to use `ruff` instead of `black`Jakub Marcowski2024-05-211-2/+2
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* CI: Fix incorrect executable permsThaddeus Crews2024-05-174-0/+0
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* Merge pull request #91416 from Calinou/d3d12-sdk-update-install-scriptRémi Verschelde2024-05-151-10/+28
|\ | | | | | | Update dependencies in D3D12 SDK installer script
| * Update dependencies in D3D12 SDK installer scriptHugo Locurcio2024-05-071-10/+28
| | | | | | | | - Add colored console output.
* | Merge pull request #91954 from Repiteo/scons/pyproject.tomlRémi Verschelde2024-05-151-13/+0
|\ \ | | | | | | | | | CI: Consolidate pysettings via `pyproject.toml`
| * | SCons: Consolidate pysettings via `pyproject.toml`Thaddeus Crews2024-05-141-13/+0
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* | | Merge pull request #91377 from bruvzg/macos_privacyRémi Verschelde2024-05-151-0/+8
|\ \ \ | |/ / |/| | | | | [macOS export] Add support for privacy manifest configuration.
| * | [macOS export] Add support for privacy manifest configuration.bruvzg2024-04-301-0/+8
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* | | Add Dutch tranlsation for Linux desktop filesgilissen2024-05-141-0/+2
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* | | Merge pull request #91852 from patwork/fix-splash-bg-colorRémi Verschelde2024-05-131-1/+1
|\ \ \ | | | | | | | | | | | | [Web] Fix splash screen background color in HTML shell